#include <algorithm>
#include <cstdint>
#include <iostream>
#include <limits>
#include <numeric>
#include <string>
#include <unordered_map>
#include <utility>
#include <vector>
using i32 = std::int32_t;
using i64 = std::int64_t;
using u32 = std::uint32_t;
using u64 = std::uint64_t;
using pii = std::pair<i32, i32>;
using pll = std::pair<i64, i64>;
using vi = std::vector<i32>;
using vll = std::vector<i64>;
using vpii = std::vector<pii>;
using vpll = std::vector<pll>;
void solve();
int main()
{
std::cin.tie(nullptr)->sync_with_stdio(false);
solve();
}
void solve()
{
i32 n;
std::cin >> n;
std::vector<std::vector<i32>> map(n);
for (auto &item : map)
{
item.resize(n);
}
for (i32 i = 0; i < n; ++i)
{
for (i32 j = 0; j < n; ++j)
{
std::cin >> map[i][j];
}
}
auto round = [&](i32 x, i32 y) {
std::vector<i32> dir_x{1, -1, 0, 0};
std::vector<i32> dir_y{0, 0, 1, -1};
i32 count = 0;
for (int i = 0; i < 4; ++i)
{
if (x + dir_x[i] >= 0 && x + dir_x[i] < n)
{
if (y + dir_y[i] >= 0 && y + dir_y[i] < n)
{
if (map[x + dir_x[i]][y + dir_y[i]] <= 50)
{
++count;
}
}
}
}
return count;
};
i32 c{0}, s{0};
for (i32 i = 0; i < n; ++i)
{
for (i32 j = 0; j < n; ++j)
{
if (map[i][j] <= 50)
{
++s;
if (round(i, j) == 4)
{
--c;
}
}
}
}
std::cout << s << ' ' << s + c;
}