// 2018-06-21
// 线性表的链式存储实现
#include<stdio.h>
#include<stdlib.h>
#include<time.h>
#define OK 1
#define ERROR 0
#define TRUE 1
#define FALSE 0
typedef int ElemType;
typedef struct node{
ElemType data;
struct node *next;
}Node;
// 函数说明
int InitList(Node **L); // 初始化线性表
int ListLength(Node *L); // 返回L中数据元素的个数
int ListTraverse(Node *L); // 输出L中每个数据元素
int ListInsert(Node *L,int i,ElemType e); // 在L中第i个位置插入新的元素e,L的长度加 1
int ListEmpty(Node *L); // 表为空返回TRUE,非空FALSE
int ClearList(Node *L); // 清空线性表
int GetElem(Node *L,int i,ElemType *e); // 用e返回第i个数据元素的值
int LocateElem(Node *L,ElemType e); // 返回L中第一个与e满足关系的数据元素的位序
int ListDelete(Node *L,int i,ElemType *e); // 删除L中第i个数据元素,并用e返回其值,长度减 1
void CreateListHead(Node **L,int n); // 建立带表头节点的单链线性表 L(头插法)
void CreateListTail(Node **L,int n); // 建立带表头节点的单链线性表 L (尾插法)
// 函数现实
int InitList(Node **L)
{
*L = (Node *)malloc(sizeof(Node));
if(!(*L))
return ERROR;
(*L)->next = NULL;
return OK;
}
int ListLength(Node *L)
{
int i = 0;
Node *p = L->next;
while(p)
{
p = p->next;
i++;
}
return i;
}
int ListTraverse(Node *L)
{
Node *p = L->next;
while(p)
{
printf("%d ",p->data);
p = p->next;
}
printf("\n");
return OK;
}
int ListInsert(Node *L,int i,ElemType e)
{
int j;
Node *p,*s;
if(i < 1) return ERROR;
p = L;
j = 1;
while(p && j < i)
{
p = p->next;
j++;
}
if(!p)
return ERROR;
s = (Node *)malloc(sizeof(Node));
s->data = e;
s->next = p->next;
p->next = s;
return OK;
}
int ListEmpty(Node *L)
{
if(L->next)
return FALSE;
return TRUE;
}
int ClearList(Node *L)
{
Node *p,*q;
p = L->next;
while(p)
{
q = p->next;
free(p);
p = q;
}
L->next = NULL;
return OK;
}
int GetElem(Node *L,int i,ElemType *e)
{
int j;
Node *p;
p = L->next;
j = 1;
if(i < 1)
return ERROR;
while(p && j<i)
{
p = p->next;
j++;
}
if(!p)
return ERROR;
*e = p->data;
return OK;
}
int LocateElem(Node *L,ElemType e)
{
int i = 0;
Node *p = L->next;
while(p)
{
i++;
if(p->data == e)
return i;
else
p = p->next;
}
return 0;
}
int ListDelete(Node *L,int i,ElemType *e)
{
int j;
Node *p,*q;
if(i < 1) return ERROR;
p = L;
j = 1;
while(p->next && j < i)
{
p = p->next;
j++;
}
if(!(p->next)) return ERROR;
q = p->next;
*e = q->data;
p->next = q->next;
free(q);
return OK;
}
void CreateListHead(Node **L,int n)
{
Node *p;
int i;
*L = (Node *)malloc(sizeof(Node));
(*L)->next = NULL;
for(i = 0;i <= n;i++)
{
p = (Node *)malloc(sizeof(Node));
p->data = i;
p->next = (*L)->next;
(*L)->next = p;
}
}
void CreateListTail(Node **L,int n)
{
Node *p,*r;
int i;
*L = (Node *)malloc(sizeof(Node));
r = *L;
for(i = 0;i <= n;i++)
{
p = (Node *)malloc(sizeof(Node));
p->data = i;
r->next = p;
r = p;
}
r->next = NULL;
}
int main()
{
Node *L;
int i,j,k;
ElemType e;
InitList(&L);
printf("初始化L后:ListLength(L) = %d\n\n",ListLength(L));
for(j = 1;j <= 5;j++)
i = ListInsert(L,1,j);
printf("在L的表头依次插入1~5后:L.data = ");
ListTraverse(L);
printf("ListLength(L) = %d\n",ListLength(L));
i = ListEmpty(L);
printf("L是否空: i = %d (1:是 0:否)\n\n",i);
i = ClearList(L);
printf("清空L后:ListLength = %d\n",ListLength(L));
i = ListEmpty(L);
printf("L是否空: i = %d (1:是 0:否)\n\n",i);
for(j = 1;j <=10;j++)
ListInsert(L,j,j);
printf("在L表尾依次插入1~10后,L.data = ");
ListTraverse(L);
printf("L.length = %d\n\n",ListLength(L));
ListInsert(L,1,0);
printf("在L的表头插入0后,L.data = ");
ListTraverse(L);
printf("L.length = %d\n\n",ListLength(L));
GetElem(L,7,&e);
printf("第七个元素的值为:%d\n\n",e);
for(j = 3;j <= 4;j++)
{
k = LocateElem(L,j);
if(k)
printf("值为%d的元素的位序为%d\n",j,k);
else
printf("没有值为%d的元素\n",j);
}
printf("\n");
k = ListLength(L);
for(j = k+1;j >= k;j--)
{
i = ListDelete(L,j,&e);
if(i == ERROR)
printf("删除第%d个元素失败\n",j);
else
printf("删除第%d个元素的值为%d\n",j,e);
}
printf("依次输出L的元素:");
ListTraverse(L);
printf("L.Length = %d\n\n",ListLength(L));
j = 5;
ListDelete(L,j,&e);
printf("删除的第5个元素的值为:%d\n",e);
printf("依次输出L元素:");
ListTraverse(L);
printf("\n");
i = ClearList(L);
printf("清空元素后L.length = %d\n\n",ListLength(L));
CreateListHead(&L,10);
printf("整体创建L的元素(头插法):L.Data = ");
ListTraverse(L);
printf("\n\n");
i = ClearList(L);
printf("清除后的L.length = %d\n",ListLength(L));
CreateListTail(&L,10);
printf("整体创建L的元素(尾插法):L.Data = ");
ListTraverse(L);
return 0;
}