多卡的逻辑

Great question. Let’s clarify the logic behind multi-GPU (multi-card) training (single server) and multi-server distributed training, as well as how data, gradients, and model aggregation are handled.


1. Multi-GPU (Single Node) Training

When you use multiple GPUs on a single server (e.g., 4 GPUs in one machine), the standard approach is data parallelism (PyTorch nn.DataParallel or DistributedDataParallel). Here’s the pipeline:

Step-by-step Logic:

  1. Data Split:

    • In each batch, your data loader splits the batch into 4 mini-batches (one per GPU).
  2. Forward Pass (Parallel):

    • Each GPU receives its mini-batch and computes the forward pass independently.
  3. Backward Pass (Gradient Calculation):

    • Each GPU computes the gradients for its mini-batch locally.
  4. Gradient Synchronization (All-Reduce):

    • After computing local gradients, all GPUs synchronize their gradients (average or sum them across all GPUs).
    • This is often called all-reduce. After this, each GPU has the same, averaged gradients.
  5. Optimizer Step (Model Update):

    • Each GPU updates its local model parameters (which are now the same across GPUs).

Summary:
You do not aggregate models per se—you aggregate (average) gradients after backward, then update the models in sync.


2. Multi-Node (Multi-Server) Distributed Training

When you scale across multiple servers (each with 1 or more GPUs), the logic is similar but requires networking:

Step-by-step Logic:

  1. Data Split:

    • The dataset is partitioned so that each server/GPU gets different data for each batch (no overlap).
  2. Forward/Backward Pass:

    • Each GPU (on each server) computes the forward and backward pass on its own mini-batch.
  3. Gradient Synchronization (All-Reduce Across Servers):

    • Gradients are synchronized across all GPUs on all servers (typically using NCCL, Gloo, or MPI).
    • This is network-intensive, so network speed matters.
  4. Optimizer Step:

    • Model parameters are updated after gradient averaging.

Summary:
The logic is the same—aggregate gradients, then update. Each model replica (across all GPUs, all servers) stays in sync.


3. Other Strategies (Model Parallelism, Parameter Server)

  • Model Parallelism:
    Model is split across GPUs (not common for standard vision/NLP tasks, more for very large models).
  • Parameter Server:
    A central server collects and averages gradients (more common in older or asynchronous frameworks).

4. Visual Diagram

+----------+      +----------+      +----------+      +----------+
|  GPU 0   |      |  GPU 1   |      |  GPU 2   |      |  GPU 3   |
|  Data 0  |      |  Data 1  |      |  Data 2  |      |  Data 3  |
+----------+      +----------+      +----------+      +----------+
     \                |                |                /
      \               |                |               /
           (All-Reduce Gradient Sync)
                    |
             (Each GPU now has same gradients)
                    |
              (Optimizer Step: parameters updated)

5. Summary Table

Setting Data Distribution Gradient Sync Model Update
Single Node Split across GPUs All-reduce across GPUs Locally on each GPU
Multi-Node Split across servers All-reduce (network) Locally on each GPU
Model Parallel Split across layers/parts N/A or custom N/A or custom

Key Takeaway

  • Data is split. Each GPU computes forward/backward. Gradients are averaged (synchronized). Models are updated in sync.
  • You do NOT aggregate the models at the end of each step—you synchronize the gradients and keep the models in sync every step.

If you want code examples or have a specific framework in mind (PyTorch, TensorFlow, etc.), let me know!

posted @ 2025-06-10 14:13  GraphL  阅读(43)  评论(0)    收藏  举报