Unity图形功能的硬件要求 Hardware Requirements for Unity's Graphics Features
Summary 总结
| PC/Mac | iOS/Android | 360/PS3 | |
| Deferred lighting 延迟光照 | SM3.0, GPU support | - | Yes |
| Forward rendering 正向渲染 | SM2.0 | OpenGL ES 2.0 | Yes |
| Vertex Lit rendering 顶点光照渲染 | Yes | Yes | - |
| Realtime Shadows 实时阴影 | SM2.0, GPU support | - | Yes |
| Image Effects 图像效果 | Most need SM2.0 | Most need OpenGL ES 2.0 | Yes |
| Vertex Shaders 顶点着色器 | SM1.1 | OpenGL ES 2.0 | Yes |
| Pixel Shaders 像素着色器 | SM2.0 | OpenGL ES 2.0 | Yes |
| Fixed Function Shaders 固定功能着色器 | Yes | Yes | - |
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