文章分类 -  Unity / Unity - 动画

摘要:https://koonick.gitee.io/koonick-blog/2020/11/26/Unity_Animation/ 阅读全文
posted @ 2023-09-18 11:55 匿鱼 阅读(12) 评论(0) 推荐(0)
摘要:地址: https://assetstore.unity.com/packages/tools/animation/legs-animator-154245 阅读全文
posted @ 2023-08-03 00:13 匿鱼 阅读(95) 评论(0) 推荐(0)
摘要:教程: https://www.youtube.com/watch?v=vaxXxYa9lZs 阅读全文
posted @ 2023-06-30 10:42 匿鱼 阅读(39) 评论(0) 推荐(0)
摘要:Youtube Address: https://www.youtube.com/watch?v=k6QTOxOlWOc 阅读全文
posted @ 2023-06-20 15:46 匿鱼 阅读(60) 评论(0) 推荐(0)
摘要:参考网址: https://www.jianshu.com/p/f804fa931e54 详细解读网址: https://blog.51cto.com/u_5746184/6234763 阅读全文
posted @ 2023-06-06 18:40 匿鱼 阅读(9) 评论(0) 推荐(0)
摘要:// AnimatorStateInfo info // 状态的规范化时间。整数部分是状态循环的次数。小数部分是当前循环进度的%(0-1)。 Math.Round(info.normalizedTime % 1, 2) <= 0 // 取余保留两位小数获取动画片段的播放百分比 阅读全文
posted @ 2022-06-27 13:38 匿鱼 阅读(87) 评论(0) 推荐(0)
摘要:动态骨骼资源 资源下载: https://www.allunityassets.com/animation/dynamic-bone-free-download/ 演示: 阅读全文
posted @ 2022-05-11 17:53 匿鱼 阅读(55) 评论(0) 推荐(0)
摘要:教程参考:https://www.youtube.com/watch?v=ajmp3J7N3Ow 项目参考:https://github.com/Unity-Technologies/animation-rigging-advanced-character-interaction 导入 Packag 阅读全文
posted @ 2022-04-30 21:37 匿鱼 阅读(246) 评论(0) 推荐(0)
摘要:一、Dotween 插件的安装 二、Dotween 常用 API 示例 //目标点 private Vector3 targetPos = new Vector3(0, -1, 0); //起始点 private Vector3 formPos = new Vector3(0, 0, 0); voi 阅读全文
posted @ 2021-12-13 15:14 匿鱼 阅读(40) 评论(0) 推荐(0)