[Rust] Floating-Point Types in Rust
In this lesson we take a look at Floating-Point values and the f32
and f64
types. We'll also look at the different ways of defining and creating values of such types.
fn main() {
// Floating-Point types
//
// f32: -3.4 * 10^38 to +3.4 * 38
// f64: -1.8 * 10^308 to +1.8 *10^308
let f = -1.2345;
let f2 = 3.;
let f3 = 0.34;
let f4 = 1e4;
let f5 = 32f32;
let f6 = 231.452e-29f64;
}