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化零为整WCF(13) - 并发控制(锁)(Mutex, Semaphore, Monitor, Lock, ThreadPool, Interlocked, ReaderWriterLock)


作者:webabcd


介绍
WCF(Windows Communication Foundation) - 并发控制:以ConcurrencyMode.Multiple并发模式及InstanceContextMode.Single实例模型为例(此时有并发问题),介绍如何做并发控制,即各种锁的使用(Mutex, Semaphore, Monitor, Lock, ThreadPool, Interlocked, ReaderWriterLock)


示例
1、服务
Enum.cs
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

using System.ServiceModel;
using System.Runtime.Serialization;

namespace WCF.ServiceLib.ConcurrencyLock
{
    
/// <summary>
    
/// 锁 类型的枚举
    
/// </summary>

    [DataContract]
    
public enum LockType
    
{
        
/// <summary>
        
/// 不使用任何并发控制
        
/// </summary>

        [EnumMember]
        None,
        
/// <summary>
        
/// Mutex
        
/// </summary>

        [EnumMember]
        Mutex,
        
/// <summary>
        
/// Semaphore
        
/// </summary>

        [EnumMember]
        Semaphore,
        
/// <summary>
        
/// Monitor
        
/// </summary>

        [EnumMember]
        Monitor,
        
/// <summary>
        
/// Lock
        
/// </summary>

        [EnumMember]
        Lock
    }

}


IHello.cs
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

using System.ServiceModel;

namespace WCF.ServiceLib.ConcurrencyLock
{
    
/// <summary>
    
/// 演示并发控制(锁)的接口
    
/// </summary>

    [ServiceContract]
    
public interface IHello
    
{
        
/// <summary>
        
/// 计数器
        
/// </summary>
        
/// <param name="lockType">锁的类型</param>

        [OperationContract]
        
void Counter(LockType lockType);

        
/// <summary>
        
/// 获取计数器被调用的结果
        
/// </summary>
        
/// <returns></returns>

        [OperationContract]
        
string GetResult();

        
/// <summary>
        
/// 清空计数器和结果
        
/// </summary>

        [OperationContract]
        
void CleanResult();
    }

}


Hello.cs
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

using System.ServiceModel;

namespace WCF.ServiceLib.ConcurrencyLock
{
    
/// <summary>
    
/// 演示并发控制(锁)的接口
    
/// </summary>
    
/// <remarks>
    
/// ServiceBehavior - 指定服务协定实现的内部执行行为
    
/// 实例模型:单例;并发模式:多线程
    
/// 会有并发问题,通过 锁 来解决
    
/// </remarks>

    [ServiceBehavior(InstanceContextMode = InstanceContextMode.Single, ConcurrencyMode = ConcurrencyMode.Multiple)]
    
public class Hello : IHello
    
{
        
private int _counter;
        
private string _result;

        
private System.Threading.Mutex _mutex = new System.Threading.Mutex();

        
// 此构造函数初始化未命名的信号量。所有使用这类信号量的实例的线程都必须具有对该实例的引用。
        
// 如果 initialCount 小于 maximumCount,则效果与当前线程调用了 WaitOne(maximumCount 减去 initialCount)次相同。如果不想为创建信号量的线程保留任何入口,请对 maximumCount 和 initialCount 使用相同的数值。
        private System.Threading.Semaphore _semaphore = new System.Threading.Semaphore(11);

        
private static readonly object objLock = new object();


        
/// <summary>
        
/// 计数器
        
/// </summary>
        
/// <returns></returns>

        public void Counter(LockType lockType)
        
{
            
switch (lockType)
            
{
                
case LockType.None:
                    ExecuteNone();
                    
break;
                
case LockType.Mutex:
                    ExecuteMutex();
                    
break;
                
case LockType.Semaphore:
                    ExecuteSemaphore();
                    
break;
                
case LockType.Monitor:
                    ExecuteMonitor();
                    
break;
                
case LockType.Lock:
                    ExecuteLock();
                    
break;
            }

        }


        
/// <summary>
        
/// 获取计数器被调用的结果
        
/// </summary>
        
/// <returns></returns>

        public string GetResult()
        
{
            
return _result;
        }


        
/// <summary>
        
/// 清空计数器和结果
        
/// </summary>

        public void CleanResult()
        
{
            _result 
= "";
            _counter 
= 0;
        }


        
/// <summary>
        
/// 循环调用技术器,以模拟并发
        
/// 结果中,出现重复计数,则有并发问题,反之,则无并发问题
        
/// </summary>

        private void CircleCounter()
        
{
            
for (int i = 0; i < 10; i++)
            
{
                var counter 
= _counter;

                
// 停20毫秒,以模拟并发
                System.Threading.Thread.Sleep(20);

                _counter 
= ++counter;

                
// 保存计数结果
                _result += _counter + "|";
            }

        }


        
/// <summary>
        
/// 不使用任何并发控制
        
/// </summary>

        private void ExecuteNone()
        
{
            CircleCounter();
        }


        
/// <summary>
        
/// Mutex的实现
        
/// </summary>

        private void ExecuteMutex()
        
{
            
try
            
{
                _mutex.WaitOne();

                CircleCounter();
            }

            
finally
            
{
                _mutex.ReleaseMutex();
            }

        }


        
/// <summary>
        
/// Semaphore的实现
        
/// </summary>

        private void ExecuteSemaphore()
        
{
            
try
            
{
                _semaphore.WaitOne();

                CircleCounter();
            }

            
finally
            
{
                _semaphore.Release();
            }

        }


        
/// <summary>
        
/// Monitor的实现
        
/// </summary>

        private void ExecuteMonitor()
        
{
            
try
            
{
                System.Threading.Monitor.Enter(
this);

                CircleCounter();
            }

            
finally
            
{
                System.Threading.Monitor.Exit(
this);
            }

        }


        
/// <summary>
        
/// Lock的实现
        
/// </summary>

        private void ExecuteLock()
        
{
            
try
            
{
                
lock (objLock)
                
{
                    CircleCounter();
                }

            }

            
finally
            
{

            }

        }

    }

}



2、宿主
Hello.svc
<%@ ServiceHost Language="C#" Debug="true" Service="WCF.ServiceLib.ConcurrencyLock.Hello" %>

Web.config
<?xml version="1.0"?>
<configuration>
    
<system.serviceModel>
        
<behaviors>
            
<serviceBehaviors>
                
<behavior name="ConcurrencyLockBehavior">
                    
<!--httpGetEnabled - 指示是否发布服务元数据以便使用 HTTP/GET 请求进行检索,如果发布 WSDL,则为 true,否则为 false,默认值为 false-->
                    
<serviceMetadata httpGetEnabled="true" />
                    
<serviceDebug includeExceptionDetailInFaults="true"/>
                
</behavior>
            
</serviceBehaviors>
        
</behaviors>
        
<services>
            
<!--name - 提供服务的类名-->