ffmpeg移植android及应用
搞这东西集合了好多人的东西,单照一个人的做老出错,弄了几天终于出来了,把遇到的问题都写了下来
讲讲编译的步骤:
1. 安装cygwin
必须是1.7或者更新的版本
安装cygwin的时候,选择安装gcc和make,目的是为了提供编译环境,
make的版本至少是3.81
2.安装ndk
· 2.1 下载ndk-r4b-windows,并将其放到cygwin的/home/Administator目录
· 设置环境变量
将/etc/skel/目录的 .bash_profile .bashrc .inputrc拷贝到/home/administrator目录,
编辑/home/administrator目录的 .bashrc文件,在后面增加两行:
NDK_ROOT=~/android-ndk-r4b/
export NDK_ROOT
~的实际目录是cygwin的/home/
Administrator目录
3.下载ffmpeg
版本是0.6.1
在android-ndk-r4b/samples目录,创建文件夹FFMPEG,在ffmpeg目录创建jni目录,
将ffmpeg解压并将全部源码拷贝到jni目录
ffmpeg源码的路径变成:
~ /android-ndk-r4b/samples/FFMPEG/jni/ffmpeg
4.编译准备
· cd到ffmpeg目录,执行dos2unix configure,转换文件格式
· 在ffmpeg源码目录新建config.sh,并转换成 unix格式,
内容如下:
#!/bin/bash
export TMPDIR="c:/temp/android"
export NDKROOT="C:/cygwin/home/Administrator/android-ndk-r4b"
PREBUILT=$NDKROOT/build/prebuilt/windows/arm-eabi-4.4.0
PLATFORM=$NDKROOT/build/platforms/android-8/arch-arm
./configure --target-os=linux \
--arch=arm \
--enable-version3 \
--enable-gpl \
--enable-nonfree \
--disable-stripping \
--disable-ffmpeg \
--disable-ffplay \
--disable-ffserver \
--disable-ffprobe \
--disable-encoders \
--disable-muxers \
--disable-devices \
--disable-protocols \
--enable-protocol=file \
--enable-avfilter \
--disable-network \
--disable-mpegaudio-hp \
--disable-avdevice \
--enable-cross-compile \
--cc=$PREBUILT/bin/arm-eabi-gcc \
--cross-prefix=$PREBUILT/bin/arm-eabi- \
--nm=$PREBUILT/bin/arm-eabi-nm \
--extra-cflags="-fPIC -DANDROID" \
--disable-asm \
--enable-neon \
--enable-armv5te \
--extra-ldflags="-Wl,-T,$PREBUILT/arm-eabi/lib/ldscripts/armelf.x -Wl,-rpath-link=$PLATFORM/usr/lib -L$PLATFORM/usr/lib -nostdlib $PREBUILT/lib/gcc/arm-eabi/4.4.0/crtbegin.o $PREBUILT/lib/gcc/arm-eabi/4.4.0/crtend.o -lc -lm -ldl"
执行: chmod +x config.sh && ./config.sh
输出:creating config.mak and config.h...
执行成功
· 修改生成的config.h,将其中的
#define restrict restrict改成 #define restrict
转换文件格式
· 编辑libavutil/libm.h,将其中的所有static方法删除
转换文件格式
· 修改libavcodec,libavfilter,libavformat,libavutil,libpostproc和libswscale目录的MakeFile文件,
将以下内容删除:
include $( SUBDIR ) ../config.mak
include $ (SUBDIR) .. / subdir.mak
修改之后转换文件格式
· 在ffmpeg源码目录新建av.mk文件
内容如下:
# LOCAL_PATH is one of libavutil, libavcodec, libavformat, or libswscale
#include $(LOCAL_PATH)/../config-$(TARGET_ARCH).mak
include $(LOCAL_PATH)/../config.mak
OBJS :=
OBJS-yes :=
MMX-OBJS-yes :=
include $(LOCAL_PATH)/Makefile
# collect objects
OBJS-$(HAVE_MMX) += $(MMX-OBJS-yes)
OBJS += $(OBJS-yes)
FFNAME := lib$(NAME)
FFLIBS := $(foreach,NAME,$(FFLIBS),lib$(NAME))
FFCFLAGS = -DHAVE_AV_CONFIG_H -Wno-sign-compare -Wno-switch -Wno-pointer-sign
FFCFLAGS += -DTARGET_CONFIG=\"config-$(TARGET_ARCH).h\"
ALL_S_FILES := $(wildcard $(LOCAL_PATH)/$(TARGET_ARCH)/*.S)
ALL_S_FILES := $(addprefix $(TARGET_ARCH)/, $(notdir $(ALL_S_FILES)))
ifneq ($(ALL_S_FILES),)
ALL_S_OBJS := $(patsubst %.S,%.o,$(ALL_S_FILES))
C_OBJS := $(filter-out $(ALL_S_OBJS),$(OBJS))
S_OBJS := $(filter $(ALL_S_OBJS),$(OBJS))
else
C_OBJS := $(OBJS)
S_OBJS :=
endif
C_FILES := $(patsubst %.o,%.c,$(C_OBJS))
S_FILES := $(patsubst %.o,%.S,$(S_OBJS))
FFFILES := $(sort $(S_FILES)) $(sort $(C_FILES))
创建一系列Android.mk文件
在jni目录,创建Android.mk,内容如下:
LOCAL_PATH := $(call my-dir)
include $(CLEAR_VARS)
LOCAL_WHOLE_STATIC_LIBRARIES := libavformat libavcodec libavutil libpostproc libswscale
LOCAL_MODULE := ffmpeg
include $(BUILD_SHARED_LIBRARY)
include $(call all-makefiles-under,$(LOCAL_PATH))
在libavformat/目录,创建Android.mk,文件如下:
LOCAL_PATH := $(call my-dir)
include $(CLEAR_VARS)
include $(LOCAL_PATH)/../av.mk
LOCAL_SRC_FILES := $(FFFILES)
LOCAL_C_INCLUDES := \
$(LOCAL_PATH) \
$(LOCAL_PATH)/..
LOCAL_CFLAGS += $(FFCFLAGS)
LOCAL_CFLAGS += -include "string.h" -Dipv6mr_interface=ipv6mr_ifindex
LOCAL_LDLIBS := -lz
LOCAL_STATIC_LIBRARIES := $(FFLIBS)
LOCAL_MODULE := $(FFNAME)
include $(BUILD_STATIC_LIBRARY)
在libavcodec/目录,创建Android.mk,文件如下:
LOCAL_PATH := $(call my-dir)
include $(CLEAR_VARS)
include $(LOCAL_PATH)/../av.mk
LOCAL_SRC_FILES := $(FFFILES)
LOCAL_C_INCLUDES := \
$(LOCAL_PATH) \
$(LOCAL_PATH)/..
LOCAL_CFLAGS += $(FFCFLAGS)
LOCAL_LDLIBS := -lz
LOCAL_STATIC_LIBRARIES := $(FFLIBS)
LOCAL_MODULE := $(FFNAME)
include $(BUILD_STATIC_LIBRARY)
在libavfilter创建Android.mk,文件如下:
LOCAL_PATH := $(call my-dir)
include $(CLEAR_VARS)
include $(LOCAL_PATH)/../av.mk
LOCAL_SRC_FILES := $(FFFILES)
LOCAL_C_INCLUDES := \
$(LOCAL_PATH) \
$(LOCAL_PATH)/..
LOCAL_CFLAGS += $(FFCFLAGS)
LOCAL_STATIC_LIBRARIES := $(FFLIBS)
LOCAL_MODULE := $(FFNAME)
include $(BUILD_STATIC_LIBRARY)
在libavutil创建Android.mk,文件如下:
LOCAL_PATH := $(call my-dir)
include $(CLEAR_VARS)
include $(LOCAL_PATH)/../av.mk
LOCAL_SRC_FILES := $(FFFILES)
LOCAL_C_INCLUDES := \
$(LOCAL_PATH) \
$(LOCAL_PATH)/..
LOCAL_CFLAGS += $(FFCFLAGS)
LOCAL_STATIC_LIBRARIES := $(FFLIBS)
LOCAL_MODULE := $(FFNAME)
include $(BUILD_STATIC_LIBRARY)
在libpostproc创建Android.mk,文件如下:
LOCAL_PATH := $(call my-dir)
include $(CLEAR_VARS)
include $(LOCAL_PATH)/../av.mk
LOCAL_SRC_FILES := $(FFFILES)
LOCAL_C_INCLUDES := \
$(LOCAL_PATH) \
$(LOCAL_PATH)/..
LOCAL_CFLAGS += $(FFCFLAGS)
LOCAL_STATIC_LIBRARIES := $(FFLIBS)
LOCAL_MODULE := $(FFNAME)
include $(BUILD_STATIC_LIBRARY)
在libswscale目录,创建Android.mk,文件如下:
LOCAL_PATH := $(call my-dir)
include $(CLEAR_VARS)
include $(LOCAL_PATH)/../av.mk
LOCAL_SRC_FILES := $(FFFILES)
LOCAL_C_INCLUDES := \
$(LOCAL_PATH) \
$(LOCAL_PATH)/..
LOCAL_CFLAGS += $(FFCFLAGS)
LOCAL_STATIC_LIBRARIES := $(FFLIBS)
LOCAL_MODULE := $(FFNAME)
include $(BUILD_STATIC_LIBRARY)
5.进行编译
执行: $NDK_ROOT/ndk-build NDK_PROJECT_PATH=$NDK_ROOT/samples/FFMPEG
编译成功,在生成的libs目录看到.a和.so文件
6.可能出现的错误
6.1 执行config.sh时,出现错误:
Unknown option "--target-os=linux".
See ./configure --help for available options.
解决办法:ffmpeg的版本不支持,换成0.6.1即可
6.2 执行config.sh是,出现错误:
./config.sh: line 8: --enable-nonfree: command not found
./config.sh: line 9: --disable-ffprobe: command not found
.........
解决办法:config.sh中的configure命令,后面跟的参数有换行符,导致系统认为
参数是新的命令行。将换行符删除即可
7.其他问题
编辑的文件,都要转换成unix文件格式。
在unix文件格式中, '\'可以代表空格。
8.libffmpeg文件很小是空文件问题解决
很多人在用 havlenapetr的方法编译 FFmpeg时只得到一个 1599字节 1.6KB 大小的 libffmpeg.so 文件,无论是用 Android NDK r4b编译还是用 Android NDK r5编译结果都是如此,很让人抓狂。我也很郁闷,最后花时间研究了一下 NDK,终于发现了解决方法,而且 Android NDK r4b和 Android NDK r5 的情况还是完全不同的,请继续往下读。
1 使用 Android NDK r4b编译
打开 android-ndk-r4b/build/toolchains/arm-eabi-4.4.0目录中的 setup.mk文件,你会发现 Google在里面定义了一个用于编译动态库的 cmd-build-shared-library函数。在cmd-build-shared-library函数中Google 使用了 PRIVATE_WHOLE_STATIC_LIBRARIES函数。但是你在 android-ndk-r4b/build/core目录中的 build-binary.mk文件里却找不到 PRIVATE_WHOLE_STATIC_LIBRARIES函数……外?WHY?终于搞清楚了,原来得不到正确的 libffmpeg.so 文件不是我的错,而是 Android NDK r4b的 BUG!你妹啊!你大爷啊!坑爹呢这是!发布前不做测试吗!居然漏掉一个函数!!!(我敢说这是个 BUG是因为 Google 在 Android NDK r5 中修复了这个 BUG)
木办法,只好手动替 Google修补这个 BUG。好在修改方法很简单,只需要照 build-binary.mk文件里的 PRIVATE_STATIC_LIBRARIES增加一个 PRIVATE_WHOLE_STATIC_LIBRARIES就行了。具体方法见下图
修改前的 build-binary.mk文件

修改后的 build-binary.mk文件

1 使用 Android NDK r5编译
打开 android-ndk-r5/build/core目录中的 build-binary.mk文件,发现 Google这次没有忘记PRIVATE_WHOLE_STATIC_LIBRARIES,但还最后编译得到的 libffmpeg.so文件大小还是不正确。这次的问题是,android-ndk-r5默认是使用 arm-linux-androideabi-4.4.3编译,而不是 arm-eabi-4.4.0。但 android-ndk-r5/toolchains/arm-linux-androideabi-4.4.3目录中的 setup.mk文件里定义的 cmd-build-shared-library 函数并没有将静态库文件链接在一起生成动态库文件。所以解决的办法就是在执行 ndk-build时加上 NDK_TOOLCHAIN参数,指定使用 arm-eabi-4.4.0来编译。完整命令如下
/root/android-ndk-r5/ndk-build NDK_PROJECT_PATH=/root/ffmpeg NDK_TOOLCHAIN=arm-eabi-4.4.0 NDK_PLATFORM=android-8
9.编译好libffmpeg.so后,我们要怎么应用呢,如下
折腾了几天,成功的用jni调用了libffmpeg中的一个方法-----avcodec_version(),
还得编译一个so文件,这个so里的是jni方法,可以由java层调用的,而这些jni方法里用到的函数则就是来至libffmpeg.so了。思路是有了,但是具体怎么做呢?又经过一顿摸索,n次的编译,终于编译成功了。我是拿一个标准的ndk例子来做的测试就是ndk samples文件夹里的hello-jni工程。进入该工程的jni目录,将ffmpeg的源代码(就是你用来编译libffmpeg的那个增加了Android.mk的那个源码)拷到该目录下,做这部的原因是你要编译的so文件里需要调用ffmpeg的方法,自然要引用ffmpeg里的h文件,然后将libffmpeg.so文件拷到ndk目录下的platforms/android-5/arch-arm/usr/lib目录下(你会发现platfroms里有好几个android文件夹如 -3 -4 -5分别代表不同的版本,本以为只要拷其中一个就可以,可编译的时候老出错,什么找不到-lffmpeg什么错,还是要全部都拷),因为等等系统编译的时候要用。接下来就编辑android.mk和hello-jni.c文件了 代码如下
android.mk
C代码
- # Copyright (C) 2009 The Android Open Source Project
- #
- # Licensed under the Apache License, Version 2.0 (the "License");
- # you may not use this file except in compliance with the License.
- # You may obtain a copy of the License at
- #
- # http://www.apache.org/licenses/LICENSE-2.0
- #
- # Unless required by applicable law or agreed to in writing, software
- # distributed under the License is distributed on an "AS IS" BASIS,
- # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- # See the License for the specific language governing permissions and
- # limitations under the License.
- #
- LOCAL_PATH := $(call my-dir)
- include $(CLEAR_VARS)
- PATH_TO_FFMPEG_SOURCE:=$(LOCAL_PATH)/ffmpeg
- LOCAL_C_INCLUDES += $(PATH_TO_FFMPEG_SOURCE)
- LOCAL_LDLIBS := -lffmpeg
- LOCAL_MODULE := hello-jni
- LOCAL_SRC_FILES := hello-jni.c
- include $(BUILD_SHARED_LIBRARY)
# Copyright (C) 2009 The Android Open Source Project
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
#
LOCAL_PATH := $(call my-dir)
include $(CLEAR_VARS)
PATH_TO_FFMPEG_SOURCE:=$(LOCAL_PATH)/ffmpeg
LOCAL_C_INCLUDES += $(PATH_TO_FFMPEG_SOURCE)
LOCAL_LDLIBS := -lffmpeg
LOCAL_MODULE := hello-jni
LOCAL_SRC_FILES := hello-jni.c
include $(BUILD_SHARED_LIBRARY)
PATH_TO_FFMPEG_SOURCE:=$(LOCAL_PATH)/ffmpeg
这行是定义一个变量,也就是ffmpeg源码的路径
LOCAL_C_INCLUDES += $(PATH_TO_FFMPEG_SOURCE)
这行是指定源代码的路径,也就是刚才拷过去的ffmpeg源码,$(LOCAL_PATH)是根目录,如果没有加这行那么引入ffmpeg库中的h文件编译就会出错说找不到该h文件。
LOCAL_LDLIBS := -lffmpeg
这行很重要,这是表示你这个so运行的时候依赖于libffmpeg.so这个库,再举个例子:如果你要编译的so不仅要用到libffmpeg.so这个库还要用的libopencv.so这个库的话,你这个参数就应该写成
LOCAL_LDLIBS := -lffmpeg -lopencv
其他的参数都是正常的ndk编译用的了,不明白的话google一下。
hello-jni.c
C代码
- /*
- * Copyright (C) 2009 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- *
- */
- #include <string.h>
- #include <stdio.h>
- #include <android/log.h>
- #include <stdlib.h>
- #include <jni.h>
- #include <ffmpeg/libavcodec/avcodec.h>
- /* This is a trivial JNI example where we use a native method
- * to return a new VM String. See the corresponding Java source
- * file located at:
- *
- * apps/samples/hello-jni/project/src/com/example/HelloJni/HelloJni.java
- */
- jstring
- Java_com_example_hellojni_HelloJni_stringFromJNI( JNIEnv* env,
- jobject thiz )
- {
- char str[25];
- sprintf(str, "%d", avcodec_version());
- return (*env)->NewStringUTF(env, str);
- }
/*
* Copyright (C) 2009 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
#include <string.h>
#include <stdio.h>
#include <android/log.h>
#include <stdlib.h>
#include <jni.h>
#include <ffmpeg/libavcodec/avcodec.h>
/* This is a trivial JNI example where we use a native method
* to return a new VM String. See the corresponding Java source
* file located at:
*
* apps/samples/hello-jni/project/src/com/example/HelloJni/HelloJni.java
*/
jstring
Java_com_example_hellojni_HelloJni_stringFromJNI( JNIEnv* env,
jobject thiz )
{
char str[25];
sprintf(str, "%d", avcodec_version());
return (*env)->NewStringUTF(env, str);
}
#include <ffmpeg/libavcodec/avcodec.h>
这行是因为下面要用到avcodec_version()这个函数。
改完这两个文件以后就可以编译了~~用ndk-build命令编译完后在工程的libs/armeabi目录底下就会有一个libhello-jni.so文件了!(两行眼泪啊~终于编译成功了)
编译完成后就可以进行测试了,记得将libffmpeg.so也拷到armeabi目录底下,并在java代码中写上
Java代码
- static {
- System.loadLibrary("ffmpeg");
- System.loadLibrary("hello-jni");
- }
static {
System.loadLibrary("ffmpeg");
System.loadLibrary("hello-jni");
}
HelloJni.java
Java代码
- /*
- * Copyright (C) 2009 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
- package com.example.hellojni;
- import android.app.Activity;
- import android.widget.TextView;
- import android.os.Bundle;
- public class HelloJni extends Activity
- {
- /** Called when the activity is first created. */
- @Override
- public void onCreate(Bundle savedInstanceState)
- {
- super.onCreate(savedInstanceState);
- /* Create a TextView and set its content.
- * the text is retrieved by calling a native
- * function.
- */
- TextView tv = new TextView(this);
- tv.setText( "1111" );
- //System.out.println();
- setContentView(tv);
- tv.setText(String.valueOf(stringFromJNI()));
- }
- /* A native method that is implemented by the
- * 'hello-jni' native library, which is packaged
- * with this application.
- */
- public native String stringFromJNI();
- /* This is another native method declaration that is *not*
- * implemented by 'hello-jni'. This is simply to show that
- * you can declare as many native methods in your Java code
- * as you want, their implementation is searched in the
- * currently loaded native libraries only the first time
- * you call them.
- *
- * Trying to call this function will result in a
- * java.lang.UnsatisfiedLinkError exception !
- */
- public native String unimplementedStringFromJNI();
- /* this is used to load the 'hello-jni' library on application
- * startup. The library has already been unpacked into
- * /data/data/com.example.HelloJni/lib/libhello-jni.so at
- * installation time by the package manager.
- */
- static {
- System.loadLibrary("ffmpeg");
- System.loadLibrary("hello-jni");
- }
- }
/*
* Copyright (C) 2009 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.example.hellojni;
import android.app.Activity;
import android.widget.TextView;
import android.os.Bundle;
public class HelloJni extends Activity
{
/** Called when the activity is first created. */
@Override
public void onCreate(Bundle savedInstanceState)
{
super.onCreate(savedInstanceState);
/* Create a TextView and set its content.
* the text is retrieved by calling a native
* function.
*/
TextView tv = new TextView(this);
tv.setText( "1111" );
//System.out.println();
setContentView(tv);
tv.setText(String.valueOf(stringFromJNI()));
}
/* A native method that is implemented by the
* 'hello-jni' native library, which is packaged
* with this application.
*/
public native String stringFromJNI();
/* This is another native method declaration that is *not*
* implemented by 'hello-jni'. This is simply to show that
* you can declare as many native methods in your Java code
* as you want, their implementation is searched in the
* currently loaded native libraries only the first time
* you call them.
*
* Trying to call this function will result in a
* java.lang.UnsatisfiedLinkError exception !
*/
public native String unimplementedStringFromJNI();
/* this is used to load the 'hello-jni' library on application
* startup. The library has already been unpacked into
* /data/data/com.example.HelloJni/lib/libhello-jni.so at
* installation time by the package manager.
*/
static {
System.loadLibrary("ffmpeg");
System.loadLibrary("hello-jni");
}
}
到此就完成了,将程序装到手机可看到打印出3426306

浙公网安备 33010602011771号