OOP实验五
实验任务一
源代码:
#include <iostream> #include <string> #include "publisher.hpp" // Publisher类:实现 Publisher::Publisher(const std::string &name_): name {name_} { } // Book类: 实现 Book::Book(const std::string &name_ , const std::string &author_ ): Publisher{name_}, author{author_} { } void Book::publish() const { std::cout << "Publishing book《" << name << "》 by " << author << '\n'; } void Book::use() const { std::cout << "Reading book 《" << name << "》 by " << author << '\n'; } // Film类:实现 Film::Film(const std::string &name_, const std::string &director_):Publisher{name_},director{director_} { } void Film::publish() const { std::cout << "Publishing film <" << name << "> directed by " << director << '\n'; } void Film::use() const { std::cout << "Watching film <" << name << "> directed by " << director << '\n'; } // Music类:实现 Music::Music(const std::string &name_, const std::string &artist_): Publisher{name_}, artist{artist_} { } void Music::publish() const { std::cout << "Publishing music <" << name << "> by " << artist << '\n'; } void Music::use() const { std::cout << "Listening to music <" << name << "> by " << artist << '\n'; }
#pragma once #include <string> // 发行/出版物类:Publisher (抽象类) class Publisher { public: Publisher(const std::string &name_ = ""); // 构造函数 virtual ~Publisher() = default; public: virtual void publish() const = 0; // 纯虚函数,作为接口继承 virtual void use() const = 0; // 纯虚函数,作为接口继承 protected: std::string name; // 发行/出版物名称 }; // 图书类: Book class Book: public Publisher { public: Book(const std::string &name_ = "", const std::string &author_ = ""); // 构造函数 public: void publish() const override; // 接口 void use() const override; // 接口 private: std::string author; // 作者 }; // 电影类: Film class Film: public Publisher { public: Film(const std::string &name_ = "", const std::string &director_ = ""); // 构造函数 public: void publish() const override; // 接口 void use() const override; // 接口 private: std::string director; // 导演 }; // 音乐类:Music class Music: public Publisher { public: Music(const std::string &name_ = "", const std::string &artist_ = ""); public: void publish() const override; // 接口 void use() const override; // 接口 private: std::string artist; // 音乐艺术家名称 };
#include <memory> #include <iostream> #include <vector> #include "publisher.hpp" void test1() { std::vector<Publisher *> v; v.push_back(new Book("Harry Potter", "J.K. Rowling")); v.push_back(new Film("The Godfather", "Francis Ford Coppola")); v.push_back(new Music("Blowing in the wind", "Bob Dylan")); for(Publisher *ptr: v) { ptr->publish(); ptr->use(); std::cout << '\n'; delete ptr; } } /*void test2() { std::vector<std::unique_ptr<Publisher>> v; v.push_back(std::make_unique<Book>("Harry Potter", "J.K. Rowling")); v.push_back(std::make_unique<Film>("The Godfather", "Francis Ford Coppola")); v.push_back(std::make_unique<Music>("Blowing in the wind", "Bob Dylan")); for(const auto &ptr: v) { ptr->publish(); ptr->use(); std::cout << '\n'; } }*/ void test3() { Book book("A Philosophy of Software Design", "John Ousterhout"); book.publish(); book.use(); } int main() { std::cout << "运行时多态:纯虚函数、抽象类\n"; std::cout << "\n测试1: 使用原始指针\n"; test1(); /*std::cout << "\n测试2: 使用智能指针\n"; test2();*/ std::cout << "\n测试3: 直接使用类\n"; test3(); }
其中由于我使用的编译器为devc++,task1.cpp中test2智能指针无法运行成功已注释掉。
运行结果:

问题:
Q1:
(1)决定publisher是抽象类的原因:它里面包含了“纯虚函数”,纯虚函数只有声明、没有定义,不能用来直接创建对象。
具体依据:virtual void publish() const = 0;virtual void use() const=0;
(2)不能编译通过。publisher是一个抽象类,它的存在是为了让别的类继承它就比如说book和film,所以单独使用它不能创建对象。
Q2:
(1)它们必须实现从 Publisher 类继承下来的两个纯虚函数:publish和use。
必须实现的具体函数声明:void publish() const override; void use() const override
(2)如果去掉了const,那么函数void publish()和基类要求的void publish() coonst被认为是两个不同的函数。故而在film类中就没有成功重写纯虚函数,导致编译失败。
Q3:
(1)ptr 的声明类型是 Publisher*,也就是“指向 Publisher 类对象的指针。
(2)第一次循环:指向一个 Book 类对象。第二次循环:指向一个 Film 类对象。第三次循环:指向一个 Music 类对象。
(3)这是为了确保当用基类Publisher的指针去删除一个派生类对象时,程序能够正确地调用到派生类自己的析构函数。
若删除virtual会出现的问题:当执行 delete ptr时,编译器只会调用基类 Publisher 的析构函数,而不会调用指针实际指向的那个派生类的析构函数。这会导致派生类对象中独有的部分可能得不到清理。
实验任务二
源代码:
#include <iomanip> #include <iostream> #include <string> #include "book.hpp" // 图书描述信息类Book: 实现 Book::Book(const std::string &name_, const std::string &author_, const std::string &translator_, const std::string &isbn_, double price_):name{name_}, author{author_}, translator{translator_}, isbn{isbn_}, price{price_} { } // 运算符<<重载实现 std::ostream& operator<<(std::ostream &out, const Book &book) { using std::left; using std::setw; out << left; out << setw(15) << "书名:" << book.name << '\n' << setw(15) << "作者:" << book.author << '\n' << setw(15) << "译者:" << book.translator << '\n' << setw(15) << "ISBN:" << book.isbn << '\n' << setw(15) << "定价:" << book.price; return out; }
#pragma once #include <string> // 图书描述信息类Book: 声明 class Book { public: Book(const std::string &name_, const std::string &author_, const std::string &translator_, const std::string &isbn_, double price_); friend std::ostream& operator<<(std::ostream &out, const Book &book); private: std::string name; // 书名 std::string author; // 作者 std::string translator; // 译者 std::string isbn; // isbn号 double price; // 定价 };
#include <iomanip> #include <iostream> #include <string> #include "booksale.hpp" // 图书销售记录类BookSales:实现 BookSale::BookSale(const Book &rb_, double sales_price_, int sales_amount_): rb{rb_}, sales_price{sales_price_}, sales_amount{sales_amount_} { } int BookSale::get_amount() const { return sales_amount; } double BookSale::get_revenue() const { return sales_amount * sales_price; } // 运算符<<重载实现 std::ostream& operator<<(std::ostream &out, const BookSale &item) { using std::left; using std::setw; out << left; out << item.rb << '\n' << setw(15) << "售价:" << item.sales_price << '\n' << setw(15) << "销售数量:" << item.sales_amount << '\n' << setw(15) << "营收:" << item.get_revenue(); return out; }
#pragma once #include <string> #include "book.hpp" // 图书销售记录类BookSales:声明 class BookSale { public: BookSale(const Book &rb_, double sales_price_, int sales_amount_); int get_amount() const; // 返回销售数量 double get_revenue() const; // 返回营收 friend std::ostream& operator<<(std::ostream &out, const BookSale &item); private: Book rb; double sales_price; // 售价 int sales_amount; // 销售数量 };
#include <algorithm> #include <iomanip> #include <iostream> #include <string> #include <vector> #include "booksale.hpp" // 按图书销售数量比较 bool compare_by_amount(const BookSale &x1, const BookSale &x2) { return x1.get_amount() > x2.get_amount(); } void test() { using std::cin; using std::cout; using std::getline; using std::sort; using std::string; using std::vector; using std::ws; vector<BookSale> sales_records; // 图书销售记录表 int books_number; cout << "录入图书数量: "; cin >> books_number; cout << "录入图书销售记录\n"; for(int i = 0; i < books_number; ++i) { string name, author, translator, isbn; double price; cout << string(20, '-') << "第" << i+1 << "本图书信息录入" << string(20, '-') << '\n'; cout << "录入书名: "; getline(cin>>ws, name); cout << "录入作者: "; getline(cin>>ws, author); cout << "录入译者: "; getline(cin>>ws, translator); cout << "录入isbn: "; getline(cin>>ws, isbn); cout << "录入定价: "; cin >> price; Book book(name, author, translator, isbn, price); double sales_price; int sales_amount; cout << "录入售价: "; cin >> sales_price; cout << "录入销售数量: "; cin >> sales_amount; BookSale record(book, sales_price, sales_amount); sales_records.push_back(record); } // 按销售册数排序 sort(sales_records.begin(), sales_records.end(), compare_by_amount); // 按销售册数降序输出图书销售信息 cout << string(20, '=') << "图书销售统计" << string(20, '=') << '\n'; for(auto &record: sales_records) { cout << record << '\n'; cout << string(40, '-') << '\n'; } } int main() { test(); }
运行结果:

问题:
Q1:
(1)在代码中,<< 运算符被重载了 2 次:第一次重载是为了输出Book类的对象。第二次重载是为了输出BookSale类的对象。
(2)cout << record << '\n';
Q2:
(1)利用编写的compare_by_amount函数比较两本书的销量,如果第一本销量大于第二本,就返回true。然后调用sort函数,使其销量从高到低排序。
实验任务三:
源代码:
#include <iostream> // 类A的定义 class A { public: A(int x0, int y0); void display() const; private: int x, y; }; A::A(int x0, int y0): x{x0}, y{y0} { } void A::display() const { std::cout << x << ", " << y << '\n'; } // 类B的定义 class B { public: B(double x0, double y0); void display() const; private: double x, y; }; B::B(double x0, double y0): x{x0}, y{y0} { } void B::display() const { std::cout << x << ", " << y << '\n'; } void test() { std::cout << "测试类A: " << '\n'; A a(3, 4); a.display(); std::cout << "\n测试类B: " << '\n'; B b(3.2, 5.6); b.display(); } int main() { test(); }
#include <iostream> #include <string> // 定义类模板 template<typename T> class X{ public: X(T x0, T y0); void display(); private: T x, y; }; template<typename T> X<T>::X(T x0, T y0): x{x0}, y{y0} { } template<typename T> void X<T>::display() { std::cout << x << ", " << y << '\n'; } void test() { std::cout << "测试1: 用int实例化类模板X" << '\n'; X<int> x1(3, 4); x1.display(); std::cout << "\n测试2:用double实例化类模板X" << '\n'; X<double> x2(3.2, 5.6); x2.display(); std::cout << "\n测试3: 用string实例化类模板X" << '\n'; X<std::string> x3("hello", "oop"); x3.display(); } int main() { test(); }
运行结果:
task3_1.cpp

task3_2.cpp

实验任务四
源代码:
#include <iostream> #include <memory> #include <vector> #include "pet.hpp" void test1() { std::vector<MachinePet *> pets; pets.push_back(new PetCat("miku")); pets.push_back(new PetDog("da huang")); for(MachinePet *ptr: pets) { std::cout << ptr->get_nickname() << " says " << ptr->talk() << '\n'; delete ptr; // 须手动释放资源 } } /*void test2() { std::vector<std::unique_ptr<MachinePet>> pets; pets.push_back(std::make_unique<PetCat>("miku")); pets.push_back(std::make_unique<PetDog>("da huang")); for(auto const &ptr: pets) std::cout << ptr->get_nickname() << " says " << ptr->talk() << '\n'; }*/ void test3() { // MachinePet pet("little cutie"); // 编译报错:无法定义抽象类对象 const PetCat cat("miku"); std::cout << cat.get_nickname() << " says " << cat.talk() << '\n'; const PetDog dog("da huang"); std::cout << dog.get_nickname() << " says " << dog.talk() << '\n'; } int main() { std::cout << "测试1: 使用原始指针\n"; test1(); /*std::cout << "\n测试2: 使用智能指针\n"; test2();*/ std::cout << "\n测试3: 直接使用类\n"; test3(); }
#include <string> class MachinePet { protected: std::string nickname; public: MachinePet(const std::string& name) : nickname(name) {} std::string get_nickname() const { return nickname; } virtual std::string talk() const = 0; virtual ~MachinePet() {} }; class PetCat : public MachinePet { public: PetCat(const std::string& name) : MachinePet(name) {} std::string talk() const override { return "meow"; } }; class PetDog : public MachinePet { public: PetDog(const std::string& name) : MachinePet(name) {} std::string talk() const override { return "wang"; } };
运行结果:

(智能指针无法运行已被注释)
实验任务五
源代码:
#include <iostream> #include "Complex.hpp" void test1() { using std::cout; using std::boolalpha; Complex<int> c1(2, -5), c2(c1); cout << "c1 = " << c1 << '\n'; cout << "c2 = " << c2 << '\n'; cout << "c1 + c2 = " << c1 + c2 << '\n'; c1 += c2; cout << "c1 = " << c1 << '\n'; cout << boolalpha << (c1 == c2) << '\n'; } void test2() { using std::cin; using std::cout; Complex<double> c1, c2; cout << "Enter c1 and c2: "; cin >> c1 >> c2; cout << "c1 = " << c1 << '\n'; cout << "c2 = " << c2 << '\n'; const Complex<double> c3(c1); cout << "c3.real = " << c3.get_real() << '\n'; cout << "c3.imag = " << c3.get_imag() << '\n'; } int main() { std::cout << "自定义类模板Complex测试1: \n"; test1(); std::cout << "\n自定义类模板Complex测试2: \n"; test2(); }
#include <iostream> #include <cmath> template<typename T> class Complex { private: T real; T imag; public: Complex(T r = 0, T i = 0); Complex(const Complex& other); T get_real() const; T get_imag() const; void set_real(T r); void set_imag(T i); Complex& operator+=(const Complex& other); Complex operator+(const Complex& other) const; bool operator==(const Complex& other) const; friend std::ostream& operator<<(std::ostream& out, const Complex& c) { out << c.real; if (c.imag >= 0) { out << " + " << c.imag << "i"; } else { out << " - " << std::abs(c.imag) << "i"; } return out; } friend std::istream& operator>>(std::istream& in, Complex& c) { in >> c.real >> c.imag; return in; } }; template<typename T> Complex<T>::Complex(T r, T i) : real(r), imag(i) {} template<typename T> Complex<T>::Complex(const Complex& other) : real(other.real), imag(other.imag) {} template<typename T> T Complex<T>::get_real() const { return real; } template<typename T> T Complex<T>::get_imag() const { return imag; } template<typename T> void Complex<T>::set_real(T r) { real = r; } template<typename T> void Complex<T>::set_imag(T i) { imag = i; } template<typename T> Complex<T>& Complex<T>::operator+=(const Complex& other) { real += other.real; imag += other.imag; return *this; } template<typename T> Complex<T> Complex<T>::operator+(const Complex& other) const { return Complex<T>(real + other.real, imag + other.imag); } template<typename T> bool Complex<T>::operator==(const Complex& other) const { return (real == other.real) && (imag == other.imag); }
运行结果:

实验总结
在实验任务五中,按照学习通仿写类内声明类外定义发现很容易报错,需要多写很多声明模板参数,但如果在类内直接定义,可以避免链接出错、降低代码复杂性。故而经查阅总结面对模板类的友元函数,最好在类内定义和声明 ,它会自动与类模板的模板参数绑定。

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