C# 共享内存操作类(转)

 

一下是一个C#操作内存的一个类,只要将下面的类添加到相应的项目中,该项目就可以对内存进行直接操作!

using System.Runtime.InteropServices;    //添加如下命名空间 需要是用 DllImport

public class ShareMemLib
    {

   [DllImport("user32.dll", CharSet = CharSet.Auto)]

        public static extern IntPtr SendMessage(IntPtr hWnd, int Msg, int wParam, IntPtr lParam);

 

        [DllImport("Kernel32.dll", CharSet = CharSet.Auto)]

        public static extern IntPtr CreateFileMapping(int hFile, IntPtr lpAttributes, uint flProtect, uint dwMaxSizeHi, uint dwMaxSizeLow, string lpName);

 

        [DllImport("Kernel32.dll", CharSet = CharSet.Auto)]

        public static extern IntPtr OpenFileMapping(int dwDesiredAccess, [MarshalAs(UnmanagedType.Bool)] bool bInheritHandle, string lpName);

 

        [DllImport("Kernel32.dll", CharSet = CharSet.Auto)]

        public static extern IntPtr MapViewOfFile(IntPtr hFileMapping, uint dwDesiredAccess, uint dwFileOffsetHigh, uint dwFileOffsetLow, uint dwNumberOfBytesToMap);

 

        [DllImport("Kernel32.dll", CharSet = CharSet.Auto)]

        public static extern bool UnmapViewOfFile(IntPtr pvBaseAddress);

 

        [DllImport("Kernel32.dll", CharSet = CharSet.Auto)]

        public static extern bool CloseHandle(IntPtr handle);

 

        [DllImport("kernel32", EntryPoint = "GetLastError")]

        public static extern int GetLastError();

 

        const int ERROR_ALREADY_EXISTS = 183;

 

        const int FILE_MAP_COPY = 0x0001;

        const int FILE_MAP_WRITE = 0x0002;

        const int FILE_MAP_READ = 0x0004;

        const int FILE_MAP_ALL_ACCESS = 0x0002 | 0x0004;

 

        const int PAGE_READONLY = 0x02;

        const int PAGE_READWRITE = 0x04;

        const int PAGE_WRITECOPY = 0x08;

        const int PAGE_EXECUTE = 0x10;

        const int PAGE_EXECUTE_READ = 0x20;

        const int PAGE_EXECUTE_READWRITE = 0x40;

 

        const int SEC_COMMIT = 0x8000000;

        const int SEC_IMAGE = 0x1000000;

        const int SEC_NOCACHE = 0x10000000;

        const int SEC_RESERVE = 0x4000000;

 

        const int INVALID_HANDLE_VALUE = -1;

 

        IntPtr m_hSharedMemoryFile = IntPtr.Zero;

        IntPtr m_pwData = IntPtr.Zero;

        bool m_bAlreadyExist = false;

        bool m_bInit = false;

        long m_MemSize = 0;

 

        public ShareMemLib()

        {

        }

        ~ShareMemLib()

        {

            Close();

        }

 

       //初始化内存

        public int Init(string strName, long lngSize)

        {

            if (lngSize <= 0 || lngSize > 0x00800000) lngSize = 0x00800000;

            m_MemSize = lngSize;

            if (strName.Length > 0)

            {

                //创建内存共享体(INVALID_HANDLE_VALUE)

                m_hSharedMemoryFile = CreateFileMapping(INVALID_HANDLE_VALUE, IntPtr.Zero, (uint)PAGE_READWRITE, 0, (uint)lngSize, strName);

                if (m_hSharedMemoryFile == IntPtr.Zero)

                {

                    m_bAlreadyExist = false;

                    m_bInit = false;

                    return 2; //创建共享体失败

                }

                else

                {

                    if (GetLastError() == ERROR_ALREADY_EXISTS)  //已经创建

                    {

                        m_bAlreadyExist = true;

                    }

                    else           

                    {

                        m_bAlreadyExist = false;

                    }

                }

 

                //创建内存映射

                m_pwData = MapViewOfFile(m_hSharedMemoryFile, FILE_MAP_WRITE, 0, 0, (uint)lngSize);

                if (m_pwData == IntPtr.Zero)

                {

                    m_bInit = false;

                    CloseHandle(m_hSharedMemoryFile);

                    return 3; //创建内存映射失败

                }

                else

                {

                    m_bInit = true;

                    if (m_bAlreadyExist == false)

                    {

 

                    }

                }            

}

            else

            {

                return 1;    

            }

 

            return 0;     

        }

      //关闭共享内存

        public void Close()

        {

            if (m_bInit)

            {

                UnmapViewOfFile(m_pwData);

                CloseHandle(m_hSharedMemoryFile);

            }

        }

         ///读数据

 

 

        public int Read(ref byte[] bytData, int lngAddr, int lngSize)

        {

            if (lngAddr + lngSize > m_MemSize) return 2; //超出数据区

            if (m_bInit)

            {

                Marshal.Copy(m_pwData, bytData, lngAddr, lngSize);

            }

            else

            {

                return 1;

            }

            return 0;    

        }

 

       //将数据写入共享内存中

        public int Write(byte[] bytData, int lngAddr, int lngSize)

        {

            if (lngAddr + lngSize > m_MemSize) return 2; //超出数据区

            if (m_bInit)

            {

                Marshal.Copy(bytData, lngAddr, m_pwData, lngSize);

            }

            else

            {

                return 1;

            }

            return 0;    

        }

调用方法:

 声明   ShareMemery.ShareMemLib MemDB = new ShareMemLib();  为公共的变量

//用下面这句话调用上面类中的初始化共享内存的方法

 if (MemDB.Init("YFMemTest", 10240) != 0) 

将需要写在内存中的数据:转化成为byte[]

 MemDB.Write(bytData, 0, bb.Length);   //将数据写入到共享内存中

byte[] bytData = new byte[16];
            int intRet = MemDB.Read(ref bytData, 0, 16);

以上方法是读出内存中的16个字节的内容

以上方法在VS2008中经过测试。

 

posted @ 2011-06-21 16:53  遥望星空  阅读(5404)  评论(0编辑  收藏  举报