随笔 - 290  文章 - 10  评论 - 85  2

这个是我们常见的AccountModel代码

   public class ChangePasswordModel
    {
        [Required]
        [DataType(DataType.Password)]
        [Display(Name = "Current password")]
        public string OldPassword { get; set; }

        [Required]
        [StringLength(100, ErrorMessage = "The {0} must be at least {2} characters long.", MinimumLength = 6)]
        [DataType(DataType.Password)]
        [Display(Name = "New password")]
        public string NewPassword { get; set; }

        [DataType(DataType.Password)]
        [Display(Name = "Confirm new password")]
        [Compare("NewPassword", ErrorMessage = "The new password and confirmation password do not match.")]
        public string ConfirmPassword { get; set; }
    }

    public class LoginModel
    {
        [Required]
        [Display(Name = "User name")]
        public string UserName { get; set; }

        [Required]
        [DataType(DataType.Password)]
        [Display(Name = "Password")]
        public string Password { get; set; }

        [Display(Name = "Remember me?")]
        public bool RememberMe { get; set; }
    }

如果要支持多语言,要怎么做呢, 看这个例子

    public class AddPointModel
    {
        [Required(ErrorMessageResourceType = typeof(ErrMsg),ErrorMessageResourceName="MobileRequire")]
        [DataType(DataType.PhoneNumber)]
        [Display(Name = "Mobile", ResourceType = typeof(Re))]
        public string Mobile { get; set; }

        [Required(ErrorMessageResourceType = typeof(ErrMsg), ErrorMessageResourceName = "CodeRequire")]
        [Display(Name = "积分码")]
        public string JfCode { get; set; }
    }

  Require 里面本身就支持从资源文件里读取语言信息。 只要在APP_GlobalResources里建Resource文件,指定文件类名,Key就可以了。

但是Display这样写就不行。因为默认的Resource文件的Key是Internal的,访问不了。

需要把Resource文件不要放在APP_GlobalResources里,改为嵌入的资源,自定义工具改成PublicResXFileCodeGenerator

请参考这里 http://stackoverflow.com/questions/2431333/displayname-attribute-from-resources

  

posted on 2016-12-25 22:59  Gu  阅读(...)  评论(...编辑  收藏