# include<stdio.h>
# include<malloc.h>
# include<stdlib.h>
typedef struct Node
{
int data;
struct Node *pNext;
}NODE,* PNODE;
typedef struct Stack
{
PNODE pTop;
PNODE pBottm;
}STACK,* PSTACK;
void initStack(PSTACK pS);
void pushStack(PSTACK pS,int val);
void traverseStack(PSTACK pS);
bool popStack(PSTACK pS,int *pVal);
bool empty(PSTACK pS);
void clearStack(PSTACK pS);
int main(void)
{
STACK s;
printf("%p\n",s);
int val;
initStack(&s);//目的是造出一个空栈
pushStack(&s,1);
pushStack(&s,2);
pushStack(&s,3);
pushStack(&s,4);
pushStack(&s,5);
traverseStack(&s);
if(popStack(&s,&val))
{
printf("出栈成功,出栈的元素是%d\n",val);
}
else
{
printf("出栈失败\n");
}
traverseStack(&s);
clearStack(&s);
traverseStack(&s);
if(popStack(&s,&val))
{
printf("出栈成功,出栈的元素是%d\n",val);
}
else
{
printf("出栈失败\n");
}
return 0;
}
void initStack(PSTACK pS)
{
pS->pTop=(PNODE)malloc(sizeof(NODE));
if(pS->pTop==NULL)
{
printf("动态内存分配失败!\n");
exit(-1);
}
else
{
pS->pBottm=pS->pTop;//pS->pBottm->pNext=pS->pTop->pNext ?
pS->pTop->pNext=NULL;
}
}
void pushStack(PSTACK pS,int val)
{
PNODE pNew=(PNODE)malloc(sizeof(NODE));
pNew->data=val;
pNew->pNext=pS->pTop;//因为刚开始pTop和pBottom指向的都是同一个节点,所以pS->pTop=pS->pBottom
pS->pTop=pNew;
return;
}
void traverseStack(PSTACK pS)
{
PNODE p=pS->pTop;
while(p !=pS->pBottm)
{
printf("%d ",p->data);
p=p->pNext;
}
printf("\n");
return;
}
bool empty(PSTACK pS)
{
if(pS->pTop==pS->pBottm)
return true;
else
return false;
}
//把pS指向的栈出栈一次,并将出栈的元素存入pVal形参所指向的变量中,如果出栈失败,返回false,否则返回true
bool popStack(PSTACK pS,int *pVal)
{
if(empty(pS))//pS本身存放的就是s的地址
{
return false;
}
else
{
PNODE r=pS->pTop;//目的是为了释放那一块内存
*pVal=r->data;
pS->pTop=r->pNext;
free(r);
r=NULL;
return true;
}
}
//清空
void clearStack(PSTACK pS)
{
if(empty(pS))
{
return;
}
else
{
PNODE p=pS->pTop;
PNODE q=NULL;
while(p !=pS->pBottm)
{
q=p->pNext;
free(p);
p=q;
}
pS->pTop=pS->pBottm;
}
}