摘要:
It’s essential to understand how to use == and != to make comparisons effectively. We can use these operators on operands that are comparable: Boolea
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posted @ 2024-02-20 16:00
ZhangZhihuiAAA
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posted @ 2024-02-20 15:34
ZhangZhihuiAAA
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posted @ 2024-02-15 20:49
ZhangZhihuiAAA
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As a rule of thumb, remember that slicing a large slice or array can lead to potential high memory consumption. The remaining space won’t be reclaimed
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posted @ 2024-02-15 20:04
ZhangZhihuiAAA
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posted @ 2024-02-15 19:45
ZhangZhihuiAAA
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Converting one slice type into another is a frequent operation for Go developers. As we have seen, if the length of the future slice is already known,
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posted @ 2024-02-15 09:56
ZhangZhihuiAAA
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The slice now references the new backing array. What will happen to the previous backing array? If it’s no longer referenced, it’s eventually freed by
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posted @ 2024-02-15 09:43
ZhangZhihuiAAA
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Note that there’s an infinite number of real values between math.SmallestNonzeroFloat64 (the float64 minimum) and math.MaxFloat64 (the float64 maximum
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posted @ 2024-02-14 21:31
ZhangZhihuiAAA
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func main() { fmt.Printf("math.MaxInt32: %d\n", math.MaxInt32) fmt.Printf("math.MinInt32: %d\n", math.MinInt32) var counter int32 = math.MaxInt32 coun
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posted @ 2024-02-14 20:10
ZhangZhihuiAAA
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A linter is an automatic tool to analyze code and catch errors. To understand why linters are important, let’s take one concrete example. In mistake #
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posted @ 2024-02-14 17:16
ZhangZhihuiAAA
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