local bgSize = cc.size(940,520)
dump(GameViewLayer.RES_PATH.."card_type_nn.png")
local bg = ccui.Scale9Sprite:create(GameViewLayer.RES_PATH.."wanfa/help.png")
:setPosition(display.cx, display.cy)
-- :setContentSize(bgSize)
-- :setVisible(false)
-- :setScaleX(-1)
:addTo(self)
local sp = display.newSprite(GameViewLayer.RES_PATH .. 'wanfa/pdkWanFa.png')
:setAnchorPoint(cc.p(0,0))
-- :setFlipX(true)
local sc = ccui.ScrollView:create()
:setDirection(ccui.ScrollViewDir.vertical)
:setPosition(cc.p(0,11))
:setContentSize( cc.size(bgSize.width, bgSize.height) )
:setInnerContainerSize( sp:getContentSize() )
:addChild(sp)
:addTo(bg)