2019-2020-1 20175221 20175225 20175226 实验三 实时系统

2019-2020-1 20175221 20175225 20175226 实验三 实时系统

实验要求

任务一

  • 学习使用Linux命令wc(1)
  • 基于Linux Socket程序设计实现wc(1)服务器(端口号是你学号的后6位)和客户端
  • 客户端传一个文本文件给服务器
  • 服务器返加文本文件中的单词数
  • 上方提交代码
  • 附件提交测试截图,至少要测试附件中的两个文件

任务二

  • 使用多线程实现wc服务器并使用同步互斥机制保证计数正确
  • 上方提交代码
  • 下方提交测试
  • 对比单线程版本的性能,并分析原因

实验步骤

任务一

  • 先使用man wc了解wc命令的功能与用法

  • 在了解了各参数的作用后,对 test1.txt 和 test2.txt 分别试验 wc wc -w功能

用socket编程实现

  • 客户端

  • 服务器端

  • 实验代码
    客户端
#include<netinet/in.h>   // sockaddr_in  
#include<sys/types.h>    // socket  
#include<sys/socket.h>   // socket  
#include<stdio.h>        // printf  
#include<stdlib.h>       // exit  
#include<string.h>       // bzero  

#define SERVER_PORT 175225  
#define BUFFER_SIZE 1024  
#define FILE_NAME_MAX_SIZE 512  
#define BEGIN 1;

int main()  
{  

struct sockaddr_in client_addr;  
bzero(&client_addr, sizeof(client_addr));  
client_addr.sin_family = AF_INET;  
client_addr.sin_addr.s_addr = htons(INADDR_ANY);  
client_addr.sin_port = htons(0);  

int client_socket_fd = socket(AF_INET, SOCK_STREAM, 0);  
if(client_socket_fd < 0)  
{  
    perror("Create Socket Failed:");  
    exit(1);  
}  

if(-1 == (bind(client_socket_fd, (struct sockaddr*)&client_addr, sizeof(client_addr))))  
{  
    perror("Client Bind Failed:");  
    exit(1);  
}  

struct sockaddr_in server_addr;  
bzero(&server_addr, sizeof(server_addr));  
server_addr.sin_family = AF_INET;  
if(inet_pton(AF_INET, "127.0.0.1", &server_addr.sin_addr) == 0)  
{  
    perror("Server IP Address Error:");  
    exit(1);  
}  
server_addr.sin_port = htons(SERVER_PORT);  
socklen_t server_addr_length = sizeof(server_addr);  

if(connect(client_socket_fd, (struct sockaddr*)&server_addr, server_addr_length) < 0)  
{  
    perror("Can Not Connect To Server IP:");  
    exit(0);  
}  

char file_name[FILE_NAME_MAX_SIZE+1];  
bzero(file_name, FILE_NAME_MAX_SIZE+1);  

printf("Please Input File Name On Client:\t");
scanf("%s", file_name);  

char buffer[BUFFER_SIZE];  
bzero(buffer, BUFFER_SIZE);  
strncpy(buffer, file_name, strlen(file_name)>BUFFER_SIZE?BUFFER_SIZE:strlen(file_name));  
  
if(send(client_socket_fd, buffer, BUFFER_SIZE, 0) < 0)  
{  
    perror("Send File Name Failed:");  
    exit(1);  
}  

    FILE *fp = fopen(file_name, "r");  
    if(NULL == fp)  
    {  
        printf("File:%s Not Found\n", file_name);  
    }  
    else  
    {  
        bzero(buffer, BUFFER_SIZE);  
        int length = 0;  
        while((length = fread(buffer, sizeof(char), BUFFER_SIZE, fp)) > 0)  
        {  
            if(send(client_socket_fd, buffer, length, 0) < 0)  
            {  
                printf("Send File:%s Failed./n", file_name);  
                break;  
            }  
            bzero(buffer, BUFFER_SIZE);  
        }  

        fclose(fp);  
        printf("File:%s Transfer Successful!\n", file_name);  
    }  

char s[50];
scanf("%s",s);
send(client_socket_fd,"OK",50,0);

char recvdata[sizeof(int)+1];
recv(client_socket_fd,recvdata,sizeof(int),0);
recvdata[sizeof(int)]='\0';
int words=atoi(recvdata);
close(client_socket_fd);  
return 0;  
}

服务器端

#include<netinet/in.h>  // sockaddr_in  
#include<sys/types.h>   // socket  
#include<sys/socket.h>  // socket  
#include<stdio.h>       // printf  
#include<stdlib.h>      // exit  
#include<string.h>      // bzero  

#define SERVER_PORT 175225
#define LENGTH_OF_LISTEN_QUEUE 20  
#define BUFFER_SIZE 1024
#define FILE_NAME_MAX_SIZE 512  
#define BEGIN 1; 

int main(void)  
{  

struct sockaddr_in server_addr;  
bzero(&server_addr, sizeof(server_addr));  
server_addr.sin_family = AF_INET;  
server_addr.sin_addr.s_addr = htons(INADDR_ANY);  
server_addr.sin_port = htons(SERVER_PORT);  

int server_socket_fd = socket(PF_INET, SOCK_STREAM, 0);  
if(server_socket_fd < 0)  
{  
    perror("Create Socket Failed:");  
    exit(1);  
}  
int opt = 1;  
setsockopt(server_socket_fd, SOL_SOCKET, SO_REUSEADDR, &opt, sizeof(opt));  

if(-1 == (bind(server_socket_fd, (struct sockaddr*)&server_addr, sizeof(server_addr))))  
{  
    perror("Server Bind Failed:");  
    exit(1);  
}  
    
if(-1 == (listen(server_socket_fd, LENGTH_OF_LISTEN_QUEUE)))  
{  
    perror("Server Listen Failed:");  
    exit(1);  
}  

while(1)  
{  
    struct sockaddr_in client_addr;  
    socklen_t client_addr_length = sizeof(client_addr);  

    int new_server_socket_fd = accept(server_socket_fd, (struct sockaddr*)&client_addr, &client_addr_length);  
    if(new_server_socket_fd < 0)  
    {  
        perror("Server Accept Failed:");  
        break;  
    }  


    char buffer[BUFFER_SIZE];  
    bzero(buffer, BUFFER_SIZE);  
    if(recv(new_server_socket_fd, buffer, BUFFER_SIZE, 0) < 0)  
    {  
        perror("Server Recieve Data Failed:");  
        break;  
    }  


    char file_name[FILE_NAME_MAX_SIZE+1];  
    bzero(file_name, FILE_NAME_MAX_SIZE+1);  
    strncpy(file_name, buffer, strlen(buffer)>FILE_NAME_MAX_SIZE?FILE_NAME_MAX_SIZE:strlen(buffer));  
    printf("%s\n", file_name);  


    FILE *fp = fopen(file_name, "w");  
    if(NULL == fp)  
    {  
        printf("File:\t%s Can Not Open To Write\n", file_name);  
        exit(1);  
    }  


    bzero(buffer, BUFFER_SIZE);  
    int length = 0;  
    while((length = recv(new_server_socket_fd, buffer, BUFFER_SIZE, 0)) > 0)  
    {  
    if(strcmp(buffer,"OK")==0) break;
        if(fwrite(buffer, sizeof(char), length, fp) < length)  
        {  
            printf("File:\t%s Write Failed\n", file_name);  
            break;  
        }  
        bzero(buffer, BUFFER_SIZE);  
    }  

    printf("Receive File:\t%s From Client IP Successful!\n", file_name);  
    fclose(fp);

int words=0;
char s[100];
FILE *fp2;
if((fp2=fopen(file_name,"r"))==NULL){
    printf("ERROR!\n");
    exit(0);
}
while(fscanf(fp2,"%s",s)!=EOF)
    words++;
fclose(fp2);
printf("%d words.\n",words);

char sendbuf[50];
sprintf(sendbuf,"%d",words);

send(new_server_socket_fd,sendbuf,50,0);

    close(new_server_socket_fd);  
}  

close(server_socket_fd);  
return 0;  
}

任务二

  • 先用man命令了解线程的创建
  • 得知在多线程编译的过程中需要加上 -lpthread,因为pthread库不是Linux系统默认的库,连接时需要使用静态库libpthread.a,所以在线程函数在编译时,需要使用“-lpthread”链接库函数。

用socket编程实现多线程

  • 实验代码
    客户端
#include<netinet/in.h>   // sockaddr_in  
#include<sys/types.h>    // socket  
#include<sys/socket.h>   // socket  
#include<stdio.h>        // printf  
#include<stdlib.h>       // exit  
#include<string.h>       // bzero  
  
#define SERVER_PORT 175225  
#define BUFFER_SIZE 1024  
#define FILE_NAME_MAX_SIZE 512  
  
int main()  
{  
    // 声明并初始化一个客户端的socket地址结构  
    struct sockaddr_in client_addr;  
    bzero(&client_addr, sizeof(client_addr));  
    client_addr.sin_family = AF_INET;  
    client_addr.sin_addr.s_addr = htons(INADDR_ANY);  
    client_addr.sin_port = htons(0);  
  
    // 创建socket,若成功,返回socket描述符  
    int client_socket_fd = socket(AF_INET, SOCK_STREAM, 0);  
    if(client_socket_fd < 0)  
    {  
        perror("Create Socket Failed:");  
        exit(1);  
    }  
  
    // 绑定客户端的socket和客户端的socket地址结构 非必需  
    if(-1 == (bind(client_socket_fd, (struct sockaddr*)&client_addr, sizeof(client_addr))))  
    {  
        perror("Client Bind Failed:");  
        exit(1);  
    }  
  
    // 声明一个服务器端的socket地址结构,并用服务器那边的IP地址及端口对其进行初始化,用于后面的连接  
    struct sockaddr_in server_addr;  
    bzero(&server_addr, sizeof(server_addr));  
    server_addr.sin_family = AF_INET;  
    if(inet_pton(AF_INET, "127.0.0.1", &server_addr.sin_addr) == 0)  
    {  
        perror("Server IP Address Error:");  
        exit(1);  
    }  
    server_addr.sin_port = htons(SERVER_PORT);  
    socklen_t server_addr_length = sizeof(server_addr);  
  
    // 向服务器发起连接,连接成功后client_socket_fd代表了客户端和服务器的一个socket连接  
    if(connect(client_socket_fd, (struct sockaddr*)&server_addr, server_addr_length) < 0)  
    {  
        perror("Can Not Connect To Server IP:");  
        exit(0);  
    }  
  
    // 输入文件名,并放到缓冲区buffer中等待发送  
    char file_name[FILE_NAME_MAX_SIZE+1];  
    bzero(file_name, FILE_NAME_MAX_SIZE+1);  

    printf("Please Input File Name On Client:\t");
    scanf("%s", file_name);  
  
    char buffer[BUFFER_SIZE];  
    bzero(buffer, BUFFER_SIZE);  
    strncpy(buffer, file_name, strlen(file_name)>BUFFER_SIZE?BUFFER_SIZE:strlen(file_name));  
      
    // 向服务器发送buffer中的数据  
    if(send(client_socket_fd, buffer, BUFFER_SIZE, 0) < 0)  
    {  
        perror("Send File Name Failed:");  
        exit(1);  
    }  
  
    
    // 打开文件并读取文件数据  
        FILE *fp = fopen(file_name, "r");  
        if(NULL == fp)  
        {  
            printf("File:%s Not Found\n", file_name);  
        }  
        else  
        {  
            bzero(buffer, BUFFER_SIZE);  
            int length = 0;  
            // 每读取一段数据,便将其发送给服务器,循环直到文件读完为止  
            while((length = fread(buffer, sizeof(char), BUFFER_SIZE, fp)) > 0)  
            {  
                if(send(client_socket_fd, buffer, length, 0) < 0)  
                {  
                    printf("Send File:%s Failed./n", file_name);  
                    break;  
                }  
                bzero(buffer, BUFFER_SIZE);  
            }  
  
            // 关闭文件  
            fclose(fp);  
            printf("File:%s Transfer Successful!\n", file_name);  
        }  

    
    /*char recvbuf[50];
    recv(client_socket_fd,recvbuf,50,0);    
    printf("%d words.\n",atoi(recvbuf));*/

    /*int words=0;
    recv(client_socket_fd,&words,sizeof(words),0);
    printf("%d words.\n",words);*/

    
    int count=0;
    char s[100];
    FILE *fp2;
    if((fp2=fopen(file_name,"r"))==NULL){
        printf("ERROR!\n");
        exit(0);
    }
    while(fscanf(fp2,"%s",s)!=EOF)
        count++;
    fclose(fp2);
    printf("%d words.\n",count);
    

    close(client_socket_fd);  
    return 0;  
} 

服务器端

#include<stdlib.h>
#include<pthread.h>
#include<sys/socket.h>
#include<sys/types.h>       //pthread_t , pthread_attr_t and so on.
#include<stdio.h>
#include<netinet/in.h>      //structure sockaddr_in
#include<arpa/inet.h>       //Func : htonl; htons; ntohl; ntohs
#include<assert.h>          //Func :assert
#include<string.h>          //Func :memset
#include<unistd.h>          //Func :close,write,read
#define SOCK_PORT 175225
#define BUFFER_LENGTH 1024
#define MAX_CONN_LIMIT 512     //MAX connection limit

static void Data_handle(void * sock_fd);   //Only can be seen in the file

int main()
{
    int sockfd_server;
    int sockfd;
    int fd_temp;
    struct sockaddr_in s_addr_in;
    struct sockaddr_in s_addr_client;
    int client_length;

    sockfd_server = socket(AF_INET,SOCK_STREAM,0);  //ipv4,TCP
    assert(sockfd_server != -1);

    //before bind(), set the attr of structure sockaddr.
    memset(&s_addr_in,0,sizeof(s_addr_in));
    s_addr_in.sin_family = AF_INET;
    s_addr_in.sin_addr.s_addr = htonl(INADDR_ANY);  //trans addr from uint32_t host byte order to network byte order.
    s_addr_in.sin_port = htons(SOCK_PORT);          //trans port from uint16_t host byte order to network byte order.
    fd_temp = bind(sockfd_server,(struct scokaddr *)(&s_addr_in),sizeof(s_addr_in));
    if(fd_temp == -1)
    {
        fprintf(stderr,"bind error!\n");
        exit(1);
    }

    fd_temp = listen(sockfd_server,MAX_CONN_LIMIT);
    if(fd_temp == -1)
    {
        fprintf(stderr,"listen error!\n");
        exit(1);
    }

    while(1)
    {
        printf("waiting for new connection...\n");
        pthread_t thread_id;
        client_length = sizeof(s_addr_client);

        //Block here. Until server accpets a new connection.
        sockfd = accept(sockfd_server,(struct sockaddr_*)(&s_addr_client),(socklen_t *)(&client_length));
        if(sockfd == -1)
        {
            fprintf(stderr,"Accept error!\n");
            continue;                               //ignore current socket ,continue while loop.
        }
        printf("A new connection occurs!\n");
        if(pthread_create(&thread_id,NULL,(void *)(&Data_handle),(void *)(&sockfd)) == -1)
        {
            fprintf(stderr,"pthread_create error!\n");
            break;                                  //break while loop
        }
    }

    //Clear
    int ret = shutdown(sockfd_server,SHUT_WR); //shut down the all or part of a full-duplex connection.
    assert(ret != -1);

    printf("Server shuts down\n");
    return 0;
}

static void Data_handle(void * sock_fd)
{
    int fd = *((int *)sock_fd);
    int i_recvBytes;
    char data_recv[BUFFER_LENGTH];
    const char * data_send = "Server has received your request!\n";

    while(1)
    {
        printf("waiting for request...\n");
        //Reset data.
        memset(data_recv,0,BUFFER_LENGTH);

        i_recvBytes = read(fd,data_recv,BUFFER_LENGTH);
        if(i_recvBytes == 0)
        {
            printf("Maybe the client has closed\n");
            break;
        }
        if(i_recvBytes == -1)
        {
            fprintf(stderr,"read error!\n");
            break;
        }
        if(strcmp(data_recv,"quit")==0)
        {
            printf("Quit command!\n");
            break;                           //Break the while loop.
        }
        /*printf("read from client : %s\n",data_recv);
        if(write(fd,data_send,strlen(data_send)) == -1)
        {
            break;
        }*/
    }

    //Clear
    printf("terminating current client_connection...\n");
    close(fd);            //close a file descriptor.
    pthread_exit(NULL);   //terminate calling thread!
}
  • 对比单线程的版本的性能,分析原因:

  • 单线程容易实现,但是一次只允许一个客户端连接。

  • 多线程复杂,但是一次允许多个客户端,工作效率更高。

  • 单线程保证单用户的安全性,多线程保证任务的高效性。

实验中的问题及解决过程

  • 问题2:
  • 问题2解决过程:
  • 在编译服务端的时候,加上-lpthread来连接库函数即可

参考资料

Linux C TCPSocket 传输文件简单实例-多线程实现
Linux多线程 同步与互斥机制

posted @ 2019-11-24 17:28  20175225  阅读(239)  评论(0编辑  收藏  举报