//#define UseThreadContext
using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.Caching;
using System.Runtime.Remoting.Messaging;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
namespace ConsoleApplication7
{
class Program
{
static void Main(string[] args)
{
TestContext();
}
private static void TestContext()
{
for (int i = 0; i < 10000; i++)
{
var j = i;
var t = new Thread(() =>
{
MyThreads m = new MyThreads();
m.Run(j);
Thread.Sleep(new Random(i).Next(1, 9));
m.Print();
});
t.Start();
}
Console.ReadKey();
}
public class MyThreads
{
private int I;
#if !UseThreadContext
[ThreadStatic]
private static int x;
#endif
public void Run(int i)
{
this.I = i;
#if UseThreadContext
CallContext.HostContext = i;
#else
x = i;
#endif
}
public void Print()
{
#if UseThreadContext
var contexti = (int)CallContext.HostContext;
#else
var contexti = x;
#endif
if (contexti != I)
{
throw new Exception("not Equals" + contexti + "VS" + I);
}
Console.WriteLine(contexti);
}
}