随笔分类 -  论文研究(曲线曲面构造)

paper
摘要:float d=0.5; float t0=0.0; const double angle00=0.0; const double angle01=0.0; const double angle10=PI/6; const double angle11=PI/3; b0.x=cos(angle00); b0.y=sin(angle00) * cos(angle01); b0.... 阅读全文

posted @ 2007-08-23 20:36 Wenguan 阅读(302) 评论(0) 推荐(0)

sphere.cpp vector3.h vector3.cpp(暂存)
摘要:#include #include #include "vector3.h" #define PI 3.1415926 int main(){ return 1;} vector3 b0,b2,b1; void GetXZY(float t0,float x,float y,float z){ const double angle00=0.0; const double angle01=0.0... 阅读全文

posted @ 2007-08-14 21:55 Wenguan 阅读(426) 评论(0) 推荐(0)

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