vue学习记录 7

vue打地鼠的简单实现,效果差不多就这个样子:


目录:

|mouse
|--|components //放分页的
|--|--|GamePage.vue
|--|image //装图片的
|--|index.vue //入口

index.vue:

<template>
  <div v-if="isplay">
    <ul>
      <li class="mytitle">打个地鼠 选择难度</li>
      <li>
        <span><img src="./image/v.png"/></span>
        <span>速度</span>
        <input placeholder="请输入预期速度" style="width: 150px;" v-model="mouseSpeed"/>
      </li> 
      <li>
        <span><img src="./image/num.png"/></span>
        <span>数量</span>
        <input placeholder="请输入地鼠数量" style="width: 150px;" v-model="mouseNum"/>
      </li> 
      <li>
        <span><img src="./image/map.png"/></span>
        <span>规模</span>
        <select v-model="selectid" style="width: 150px;">
            <option value="0">未选择</option>
            <option value="1">3 x 3 格</option>
            <option value="2">6 x 6 格</option>
            <option value="3">9 x 9 格</option>
        </select>
      </li>
      <li>
        <button @click="play()">开始游戏</button>
      </li>
    </ul>
  </div>
  <div v-else>
    <game-page :selectid="selectid" :mouseNum="mouseNum" :mouseSpeed="mouseSpeed" @back-chose="backChose"></game-page>
  </div>
</template>

<script>
import GamePage from './components/GamePage.vue'
export default {
  name: 'mouse',
  data () {
    return {
        selectid: "0",
        mouseNum: 40,
        mouseSpeed: 1000,
        isplay: true
    }
  },
  components: {
    GamePage
  },
  methods: {
    play() {
        this.isplay=false
    },
    backChose() {
        this.isplay=true
    }
  }
}
</script>

<style scoped>
.mytitle {
  padding: 0;
  color: green;
  font-size: 50px;
  text-align: center;
  line-height: 100px;
}
img {
  width: 26px;
  height: 26px;
  text-align: center;
}
ul {
  width: 70%;
  display: flex;
  flex-direction: column;
  justify-content: center;
  background-color: lightgreen;
}
li {
    padding: 0;
    line-height: 45px;
    text-align: center;
    font-size: 23px;
}
button {
    background-color: lightgreen;
    color: green;
}
</style>

GamePage.vue

<template>
  <div>
    <div class="mytitle" v-if="isrun">鼠鼠我啊要出来啦</div>
    <div class="mytitle" v-else>鼠鼠我啊在准备了</div>
    <div class="myframe">
      <!-- words -->
      <div class="board">
        <ul>
          <li><img src="../image/v.png"/>速度:{{ mouseSpeed }}</li>
          <li><img src="../image/map.png"/>地图:{{ selectid*3 }} x {{ selectid*3 }}</li>
          <li style="color: green;">返回 开始 终止</li>
          <li>
            <img src="../image/back.png" @click="backPage()" class="myImg"/>
            <img src="../image/start.png" @click="playgame()" class="myImg"/>
            <img src="../image/stop.png" @click="endgame()" class="myImg"/>
          </li>
        </ul>
        <ul>
          <li>统计分数面板</li>
          <li><img src="../image/num.png"/>鼠鼠数: {{mouseNum}}</li>
          <li><img src="../image/click.png"/>击中数: {{cnt}}</li>
          <li><img src="../image/clicktrue.png"/>击中率: {{level}}%</li>
        </ul>
        <ul>
          <li>{{ log }}</li>
        </ul>
      </div>
      <!-- map -->
      <div class="board">
        <div v-for="(row, rowIndex) in board" :key="rowIndex" class="row">
          <div v-for="(cell, cellIndex) in row" :key="cellIndex"
          @click="onclick(rowIndex, cellIndex)" class="cell">
            <span v-if="cell.flagged">
              <img src='../image/mouse.png'/>
            </span>
            <span v-else>
              <img src='../image/all.png'/>
            </span>
          </div>
        </div>
      </div>
    </div>
  </div>
</template>

<script>
export default {
  props: ['mouseSpeed', 'mouseNum', 'selectid'],
  data () {
    return {
      cnt_all: 0,
      cnt: 0,
      level: 0.0,
      board: [],
      nowTime: null,
      isrun: false,
      // 测试日志
      log: "",
      timer: ""
    }
  },
  created () {
    this.initGame()
  },
  methods: {
    backPage() {
        console.log("click backToPage buttom")
        this.$emit('back-chose')
    },
    initGame () {
      for (let i = 0; i < this.selectid * 3; i++) {
        const row = []
        for (let j = 0; j < this.selectid * 3; j++) {
          row.push({ismouse:false, flagged: false})
        }
        this.board.push(row)
      }
    },
    onclick(row, col) {
      if (this.board[row][col].flagged){
          this.cnt++
          this.level = (this.cnt * 100.0 / this.mouseNum).toFixed(2)
          if(this.cnt >= this.mouseNum) {
            clearInterval(this.timer)
            this.log = "you win!"
            this.cnt = 0
          }
      }
      for (let i = 0; i < this.selectid * 3; i++) {
        for (let j = 0; j < this.selectid * 3; j++) {
          this.board[i][j].flagged=false
        }
      }
    },
    getmouse () {
      const arr = []
      //随即搞10个变成地鼠
      for (let i = 0; i < 10; i++) {
        const itrow = Math.floor(Math.random() * this.selectid * 3)
        const itcol = Math.floor(Math.random() * this.selectid * 3)
        if (!this.board[itrow][itcol].flagged) {
          this.board[itrow][itcol].flagged = true
          arr.push({r: itrow, c: itcol})
          // this.cnt++
          // this.log = arr
        }
        else {
          i--
        }
      }
      //让它们消失
      setTimeout(()=>{
      for (let i = 0; i < 10; i++) {
        const it = arr.pop()
        this.board[it.r][it.c].flagged = false
        // this.log = arr
      }
      },1000)
    },
    playgame () {
      this.timer = setInterval(this.getmouse,1000)
    },
    endgame () {
      clearInterval(this.timer)
    }
  },
  beforeDestroy() {
    clearInterval(this.timer);
  }
}
</script>

<style scoped>
img {
  width: 30px;
  height: 30px;
  margin-left: 10px;
  margin-right: 10px;
}
.myImg {
  width: 30px;
  height: 30px;
  margin-left: 1px;
  margin-right: 1px;
  cursor: pointer;
}
ul {
  display: flex;
  flex-direction: column;
  justify-content: center;
  border: 3px solid green;
}
li {
  padding: 0;
  line-height: 45px;
  text-align: center;
  margin-right: 10px;
}
.myframe {
  display: flex;
  flex-direction: row;
  justify-content: center;
}
.board {
  background-color: lightgreen;
  display: inline-block;
  border: 10px solid lightgreen;
  margin: 10px;
}
.row {
  display: flex;
}
.cell {
  margin: 10px;
  cursor: pointer;
}

.mytitle {
  padding: 0;
  color: green;
  font-size: 50px;
  text-align: center;
  line-height: 100px;
}
</style>

定时器和布局什么的记在vue学习记录6

 哎哟忘记改标题了,isrun没用上。算咯

posted @ 2023-06-25 12:55  yyn工作号  阅读(16)  评论(0)    收藏  举报