直播系统开发,vue拖拽元素指令
直播系统开发,vue拖拽元素指令
记录简单实用的vue拖拽元素指令
// 绑定事件
function _addEvent(el, eventName, fn){
if(document.addEventListener){
el.addEventListener(eventName, fn, false);
}else if(window.attachEvent){
el.attactEvent('on' + eventName, fn);
}
};
// 解绑事件
function _offEvent(el, eventName, fn){
if(document.removeEventListener){
el.removeEventListener(eventName, fn, false);
}else if(window.detachEvent){
el.detachEvent('on' + eventName, fn);
}
};
export default {
bind(el, binding, vnode) {
if(!binding.value.dragElSelector){
console.error('需传递拖拽元素的选择器,参数名:dragElSelector')
return;
}
if(binding.value.useDrag === false){
return;
}
const dialogHeaderEl = el.querySelector(binding.value.dragElSelector);
const dragDom = el;
// 是否使用边界,如果使用边界则元素不会被拖出窗口
const useBoundary = binding.value.useBoundary !== false;
const onDrag = binding.value.onDrag;
dialogHeaderEl.style.cssText += ';cursor:move;';
// 获取原有属性 ie dom元素.currentStyle 火狐谷歌 window.getComputedStyle(dom元素, null);
const getStyle = (function() {
if (window.document.currentStyle) {
return (dom, attr) => dom.currentStyle[attr]
} else {
return (dom, attr) => getComputedStyle(dom, false)[attr]
}
})()
let mouseDownEvent = (e) => {
// console.log(e.clientX, e.clientY)
// console.log(vnode); // 鼠标按下,计算当前元素距离可视区的距离
const disX = e.clientX - dialogHeaderEl.offsetLeft
const disY = e.clientY - dialogHeaderEl.offsetTop
const dragDomWidth = dragDom.offsetWidth
const dragDomHeight = dragDom.offsetHeight
const screenWidth = document.body.clientWidth || window.innerWidth
const screenHeight = document.body.clientHeight || window.innerHeight
const minDragDomLeft = dragDom.offsetLeft
const maxDragDomLeft = screenWidth - dragDom.offsetLeft - dragDomWidth
const minDragDomTop = dragDom.offsetTop
const maxDragDomTop = screenHeight - dragDom.offsetTop