摘要: for x in arange(-10.0, 10.0, 0.04): for y in arange(-10.0, 10.0, 0.04): r = cos(x) + sin(y) glColor3f(cos(r*y), cos(x*y*r), sin(x*r)) glBegin(GL_POINTS) glVertex2f(x, y) glEnd() glFlush看,神奇吧! 阅读全文
posted @ 2011-07-11 18:25 我的小屋子 阅读(143) 评论(0) 推荐(0)