Magic Math Art

for x in arange(-10.0, 10.0, 0.04):
    for y in arange(-10.0, 10.0, 0.04):
        r = cos(x) + sin(y)
        glColor3f(cos(r*y), cos(x*y*r), sin(x*r))
        glBegin(GL_POINTS)
        glVertex2f(x, y)
        glEnd()
        glFlush

看,神奇吧!

posted @ 2011-07-11 18:25  我的小屋子  阅读(143)  评论(0)    收藏  举报