<script type="text/jscript">
var Unity3dList = "";
function GetUnity3dlist() {
var txt;
var stream = "";
var fso = new ActiveXObject("Scripting.FileSystemObject");
var fldr = fso.GetFolder("E:\\TestJSGetStream\\asd");
fc = new Enumerator(fldr.files);
for (; !fc.atEnd(); fc.moveNext())//枚举所有文件
{
s = fc.item(); //取文件对象
//alert(s.type);
if (s.type == "UNITY3D 文件") { //判断是否是“UNITY3D文件”
f = fso.GetFile(s);
ts = f.OpenAsTextStream(1, -2);
txt = ts.ReadAll(); //读全文
ts.Close();
txttxt = txt.toUpperCase();
titl = s.name;
start = txt.indexOf("<TITLE>", 0);
if (start != -1) {
start += 7;
end = txt.indexOf("</TITLE>", start);
if (end != -1)
titl = txt.substr(start, end - start);
}
//document.write("<a href=\"" + s + "\">" + titl + "</a><br>");
Unity3dList += titl + "|";
}
document.write(Unity3dList);
}
}
function ReadUnity3d() {
var stream = Unity3dList;
var arr = new Array();
arr = stream.split("|");
for (var i = 0; i < arr.length-1; i++) {
alert(arr[i].toString());
}
}
</script>
http://blog.sina.com.cn/s/blog_5e39338d0100nyo2.html