Unity中Resources.LoadAssetAtPath JS和C#的不同写法
JS版本:
1 |
var prefab : GameObject = Resources.LoadAssetAtPath("Assets/Artwork/mymodel.fbx", GameObject); |
C#版本:
1 |
GameObject prefab = (GameObject)Resources.LoadAssetAtPath("Assets/Artwork/mymodel.fbx", typeof(GameObject)); |
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