using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace gonggu
{
class Program
{
static void Main(string[] args)
{
Data birthday = new Data(1988,2,1,new Time(17,30,50));
Console.WriteLine("我的生日是{0}年{1}月{2}日{3}",birthday.year,birthday.mouth,birthday.year,birthday.clock.toString24());
}
}
class Data
{
public int year;
public int mouth;
public int day;
public Time clock;
public Data(int yearValue, int mouthValue, int dayValue, Time clockValue)
{
year = yearValue;
mouth = mouthValue;
day = dayValue;
clock = clockValue;
}
}
}
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace 狼与狮子
{
class Program
{
static void Main(string[] args)
{
Lion lion = new Lion();
Wolf[] wolf = new Wolf[8];//对象数组
for (int i = 0; i < wolf.Length; i++)
{
wolf[i] = new Wolf();
}
Console.WriteLine("我们现在共有狼{0}只",Wolf.WolvesCount);
for (int i = 0; i < wolf.Length; i++)
{
Console.WriteLine("狼{0}",i);
wolf[i].Act();
}
lion.Counterattack();
}
}
class Wolf
{
public static int WolvesCount = 0;
public Wolf()//构造函数
{
WolvesCount++;
}
~Wolf()//析构函数
{
WolvesCount--;
}
public void Act()
{
if (WolvesCount < 5)
Console.WriteLine("狼被狮子打败");
else
Console.WriteLine("狮子获胜");
}
}
class Lion
{
public void Counterattack()
{
if (Wolf.WolvesCount < 7)
Console.WriteLine("狮子胜利");
else
Console.WriteLine("狼胜利了");
}
}
}