摘要: 1.2批量打包方法using UnityEngine;using UnityEditor;using System.Collections;public class ExportAssetSerielize : MonoBehaviour{[MenuItem("Custom Editor/Creat... 阅读全文
posted @ 2015-04-23 16:19 小歪歪Frank 阅读(291) 评论(0) 推荐(0)