摘要: 1.首先新建一个shader,双击打开进行编辑,具体代码如下:Shader "Custom/Mask" {Properties {_MainTex ("Main Texture", 2D) = "white" {}_Mask ("Mask Texture", 2D) = "white" {}}Sub... 阅读全文
posted @ 2015-04-13 15:29 小歪歪Frank 阅读(853) 评论(0) 推荐(0)