redis下的adlist

 1 //adlist.h
 2 #ifndef __ADLIST__H__
 3 #define __ADLIST__H__
 4 
 5 typedef struct listNode_ {
 6   struct listNode_ *prev;
 7   struct listNode_ *next;
 8   void *value;
 9 } listNode;
10 
11 typedef struct listIter_ {
12   listNode *next;
13   int      direction;
14 }listIter;
15 
16 typedef struct List_ {
17   listNode *head;
18   listNode *tail;
19   void *(*dup)(void *ptr);
20   void (*free)(void *ptr);
21   int (*match)(void *ptr, void *key);
22   unsigned long len;
23 }List;
24 
25 class ListM {
26   public:
27     enum {
28       AL_START_HEAD = 0,
29       AL_START_TAIL = 1,
30       AL_START_ERR  
31     };  
32 
33     static List *ListCreate(void);
34     static void ListRelease(List *list);
35     
36     static List *ListAddNodeHead(List *list, void *value);
37     static List *ListAddNodeTail(List *list, void *value);
38     static List *ListInsertNode(List *list, 
39                                 listNode *old_node, 
40                                 void *value, 
41                                 int after);
42         
43     static void ListDelNode(List *list, listNode *node);
44 
45     static listIter *ListGetIterator(List *list, int direction);
46     static listNode *ListNext(listIter *iter);
47     static void ListReleaseIterator(listIter *iter);
48 
49     static List *ListDup(List *orig);
50     static listNode *ListSearchKey(List *list, void *key);
51     static listNode *ListIndex(List *list, long index);
52 
53     static void ListRewind(List *list, listIter *li);
54     static void ListRewindTail(List *list, listIter *li);
55     static void ListRotate(List *list);
56 
57     static void Traversal(List *list);
58 };
59 
60 #endif //__ADLIST__H__

 

 

  1 //adlist.cpp
  2 #include <stdlib.h>
  3 #include <iostream>
  4 #include "adlist.h"
  5 #include "zmalloc.h"
  6 
  7 List* ListM::ListCreate(void) {
  8    List *list;
  9    if((list = (List *)zmalloc(sizeof(List))) == NULL) 
 10      return NULL;
 11 
 12    list->head = list->tail = NULL;
 13    list->len = 0;
 14    list->dup = NULL;
 15    list->free = NULL;
 16    list->match = NULL;
 17    return list;
 18 }
 19 
 20 void ListM::ListRelease(List *list) {
 21   unsigned long len = 0;
 22   listNode *current, *next;
 23 
 24   current = list->head;
 25   len = list->len;
 26   while(len--) {
 27     next = current->next;
 28     if(list->free) list->free(current->value);
 29     zfree(current);
 30     current = next;
 31   }
 32   zfree(list);
 33 }
 34 
 35 List *ListM::ListAddNodeHead(List *list, void *value) {
 36   
 37   listNode *node;
 38 
 39   if((node = (listNode *)zmalloc(sizeof(*node))) == NULL) {
 40     return NULL;
 41   }
 42   node->value = value;
 43 
 44   if(list->len == 0) {
 45     list->head = list->tail = node;
 46     node->prev = node->next = NULL;
 47   } else {
 48     node->prev = NULL;
 49     node->next = list->head;
 50     list->head->prev = node;
 51     list->head = node;
 52   }
 53   list->len++;
 54 
 55   return list;
 56 }
 57 
 58 List *ListM::ListAddNodeTail(List *list, void *value) {
 59 
 60   listNode *node;
 61 
 62   if((node = (listNode *)zmalloc(sizeof(*node))) == NULL) {
 63     return NULL;
 64   }
 65 
 66   node->value = value;
 67   if(list->len == 0) {
 68     list->head = list->tail = node;
 69     node->prev = node->next = NULL;
 70   } else {
 71     node->prev = list->tail;
 72     node->next = NULL;
 73     list->tail->next = node;
 74     list->tail = node;
 75   }
 76   list->len++;
 77 
 78   return list;
 79 }
 80 
 81 List *ListM::ListInsertNode(List *list, listNode *old_node, void *value,int after) {
 82    listNode *node;
 83 
 84    if((node = (listNode *)zmalloc(sizeof(*node))) == NULL) {
 85      return NULL;
 86    }
 87 
 88    node->value = value;
 89    if(after) {
 90     node->prev = old_node;
 91     node->next = old_node->next;
 92     if(list->tail == old_node) {
 93       list->tail = node;
 94     }
 95    } else {
 96     node->next = old_node;
 97     node->prev = old_node->prev;
 98     if(list->head == old_node) {
 99       list->head = node;
100     }
101    }
102 
103    if(node->prev != NULL) {
104     node->prev->next = node;
105    }
106 
107    if(node->next != NULL) {
108     node->next->prev = node;
109    }
110    list->len++;
111 
112    return list;
113 }
114 
115 
116 void ListM::ListDelNode(List *list, listNode *node) {
117   if(node->prev)
118     node->prev->next =  node->next;
119   else
120     list->head = node->next;
121 
122   if(node->next)
123     node->next->prev = node->prev;
124   else
125     list->tail = node->prev;
126 
127   if(list->free) list->free(node->value);
128   zfree(node);
129   list->len--;
130 }
131 
132 listIter *ListM::ListGetIterator(List *list, int direction) {
133 
134   listIter *iter;
135 
136   if((iter = (listIter *)zmalloc(sizeof(*iter))) == NULL) return NULL;
137 
138   if(direction == AL_START_HEAD)
139     iter->next = list->head;
140   else
141     iter->next = list->tail;
142   iter->direction = direction;
143 
144   return iter;
145 }
146 
147 listNode *ListM::ListNext(listIter *iter) {
148   listNode *current = iter->next;
149 
150   if(current != NULL) {
151     if(iter->direction == AL_START_HEAD)
152       iter->next = current->next;
153     else
154       iter->next = current->prev;
155   }
156   return current;
157 }
158 
159 void ListM::ListReleaseIterator(listIter *iter) {
160   zfree(iter);
161 }
162 
163 listNode *ListM::ListSearchKey(List *list, void *key) {
164   listNode *node = NULL;
165   listIter *iter = NULL;
166 
167   iter = ListGetIterator(list, AL_START_HEAD);
168   while((node = ListNext(iter)) !=  NULL) {
169     if(list->match) {
170       if(list->match(node->value, key)) {
171         ListReleaseIterator(iter);
172         return node;
173       }
174     } else {
175       if(key == node->value) {
176         ListReleaseIterator(iter);
177         return node;
178       }
179     }
180   }
181 
182   ListReleaseIterator(iter);
183   return NULL;
184 }
185 
186 listNode *ListM::ListIndex(List *list, long index) {
187   listNode *node = NULL;
188 
189   if(index < 0 ) {
190     index = (-index) - 1;
191     node = list->tail;
192     while(index-- && node) node = node->prev;
193   } else {
194     node = list->head;
195     while(index-- && node) node = node->next;
196   }
197   return node;
198 }
199 
200 void ListM::ListRewind(List *list, listIter *li) {
201   li->next = list->head;
202   li->direction = AL_START_HEAD;
203 }
204 
205 void ListM::ListRewindTail(List *list, listIter *li) {
206   li->next = list->tail;
207   li->direction = AL_START_TAIL;
208 }
209 
210 void ListM::ListRotate(List *list) {
211   listNode *tail = list->tail;
212 
213   if(list->len <= 1)  return;
214 
215   list->tail = tail->prev;
216   list->tail->next = NULL;
217 
218   list->head->prev = tail;
219   tail->prev = NULL;
220   tail->next = list->head;
221   list->head = tail;
222 }
223 
224 void ListM::Traversal(List *list) {
225   if(list->head == list->tail ) return;
226 
227   listNode *node = NULL;
228   listIter *iter = ListGetIterator(list, AL_START_HEAD);
229   std::cout << "list data : ";
230   while((node = ListNext(iter)) != NULL) {
231     std::cout << *(int*)node->value << "\t";
232   }
233   std::cout << std::endl;
234 }

 

 

 1 //main.cpp
 2 #include <iostream>
 3 #include "adlist.h"
 4 
 5 int main() {
 6 
 7   List *l = ListM::ListCreate();
 8   
 9   int value = 1000;
10   ListM::ListAddNodeHead(l, (void*)&value); 
11   
12   int value2 = 2000;
13   ListM::ListAddNodeHead(l, (void*)&value2);
14 
15   int value3 = 3000;
16   ListM::ListAddNodeTail(l, (void*)&value3);
17 
18   ListM::Traversal(l);
19   
20   return 0;
21 }

 

posted on 2013-10-11 21:47  笔记吧... 可能只有自己看得懂  阅读(621)  评论(0编辑  收藏  举报