实验四

任务一

GradeCrlc.cpp

#include <algorithm>
#include <array>
#include <cstdlib>
#include <iomanip>
#include <iostream>
#include <numeric>
#include <string>
#include <vector>
#include "GradeCalc.hpp"

GradeCalc::GradeCalc(const std::string &cname)
    : course_name{cname}, is_dirty{true} {
    counts.fill(0);
    rates.fill(0);
}

void GradeCalc::input(int n) {
    if(n < 0) {
        std::cerr << "无效输入! 人数不能为负数\n";
        std::exit(1);
    }
    
    grades.reserve(n);
    int grade;
    for(int i = 0; i < n;) {
        std::cin >> grade;
        if(grade < 0 || grade > 100) {
            std::cerr << "无效输入! 分数须在[0,100]\n";
            continue;
        }
        grades.push_back(grade);
        ++i;
    }
    is_dirty = true;
}

void GradeCalc::output() const {
    for(auto grade: grades)
        std::cout << grade << ' ';
    std::cout << std::endl;
}

void GradeCalc::sort(bool ascending) {
    if(ascending)
        std::sort(grades.begin(), grades.end());
    else
        std::sort(grades.begin(), grades.end(), std::greater<int>());
}

int GradeCalc::min() const {
    if(grades.empty())
        return -1;
    auto it = std::min_element(grades.begin(), grades.end());
    return *it;
}

int GradeCalc::max() const {
    if(grades.empty()) 
        return -1;
    auto it = std::max_element(grades.begin(), grades.end());
    return *it;
}

double GradeCalc::average() const {
    if(grades.empty())
        return 0.0;
    double avg = std::accumulate(grades.begin(), grades.end(), 0.0) / grades.size();
    return avg;
}

void GradeCalc::info() {
    if(is_dirty) 
        compute();
    
    std::cout << "课程名称:\t" << course_name << std::endl;
    std::cout << "平均分:\t" << std::fixed << std::setprecision(2) << average() << std::endl;
    std::cout << "最高分:\t" << max() << std::endl;
    std::cout << "最低分:\t" << min() << std::endl;
    
    const std::array<std::string, 5> grade_range{
        "[0, 60)", "[60, 70)", "[70, 80)", "[80, 90)", "[90, 100]"
    };
    
    for(int i = grade_range.size()-1; i >= 0; --i)
        std::cout << grade_range[i] << "\t: " << counts[i] << "人\t"
                  << std::fixed << std::setprecision(2) << rates[i]*100 << "%\n";
}

void GradeCalc::compute() {
    if(grades.empty())
        return;
    
    counts.fill(0);
    rates.fill(0.0);
    
    for(auto grade: grades) {
        if(grade < 60)
            ++counts[0];
        else if (grade < 70)
            ++counts[1];
        else if (grade < 80)
            ++counts[2];
        else if (grade < 90)
            ++counts[3];
        else
            ++counts[4];
    }
    
    for(int i = 0; i < rates.size(); ++i)
        rates[i] = counts[i] * 1.0 / grades.size();
    
    is_dirty = false;
}

 GradeCrlc.hpp

#pragma once
#include <vector>
#include <array>
#include <string>

class GradeCalc {
public:
    GradeCalc(const std::string &cname);
    void input(int n);
    void output() const;
    void sort(bool ascending = false);
    int min() const;
    int max() const;
    double average() const;
    void info();
    
private:
    void compute();
    
private:
    std::string course_name;
    std::vector<int> grades;
    std::array<int, 5> counts;
    std::array<double, 5> rates;
    bool is_dirty;
};

task1.cpp

#include <iostream>
#include <string>
#include "GradeCalc.hpp"

void test() {
    GradeCalc c1("OOP");
    std::cout << "录入成绩:\n";
    c1.input(5);
    std::cout << "输出成绩:\n";
    c1.output();
    std::cout << "排序后成绩:\n";
    c1.sort(); 
    c1.output();
}

int main() {
    test();
    return 0;
}

屏幕截图 2025-12-02 204350

1.std::string course_name; - 存储课程名称

std::vector<int> grades; - 存储所有学生的成绩数据

std::array<int, 5> counts; - 统计5个分数段的人数分布

std::array<double, 5> rates; - 存储各分数段的占比百分比

2.如果这样使用:c1.grades.push_back(85); 是不合法的。因为 grades 是私有成员,无法在类外部直接访问,只能通过公有接口(如 input() 方法)来修改成绩数据。

3.会被调用1次,is_dirty 标记的作用是避免重复计算,需要,在函数内部设置 is_dirty = true

4.

// 在info()函数中增加
std::vector<int> temp = grades;
std::sort(temp.begin(), temp.end());
double median;
int n = temp.size();
if (n == 0) {
    median = 0.0;
} else if (n % 2 == 0) {
    median = (temp[n/2 - 1] + temp[n/2]) / 2.0;
} else {
    median = temp[n/2];
}
std::cout << "中位数:\t" << median << std::endl;

 5.不能去掉这两行代码。当成绩被修改后,原有的统计信息会与新成绩的统计信息累加,导致计数错误。

6.对程序功能没有影响,对性能有影响,当多次 push_back 操作导致 vector 容量不足时,会触发多次内存重新分配和数据拷贝,降低程序运行效率。

任务二

 GradeCrlc.hpp

#pragma once
#include <array>
#include <string>
#include <vector>

class GradeCalc: private std::vector<int> {
public:
    GradeCalc(const std::string &cname);      
    void input(int n);                        // 录入n个成绩
    void output() const;                      // 输出成绩
    void sort(bool ascending = false);        // 排序 (默认降序)
    int min() const;                          // 返回最低分
    int max() const;                          // 返回最高分
    double average() const;                   // 返回平均分
    void info();                              // 输出成绩统计信息 
    
private:
    void compute();               // 计算成绩统计信息
    
private:
    std::string course_name;     // 课程名
    std::array<int, 5> counts;   // 保存各分数段人数([0, 60), [60, 70), [70, 80), [80, 90), [90, 100]
    std::array<double, 5> rates; // 保存各分数段占比
    bool is_dirty;      // 脏标记,记录是否成绩信息有变更
};

 GradeCrlc.cpp

#include <algorithm>
#include <array>
#include <cstdlib>
#include <iomanip>
#include <iostream>
#include <numeric>
#include <string>
#include <vector>
#include "GradeCalc.hpp"

GradeCalc::GradeCalc(const std::string &cname): course_name{cname}, is_dirty{true}{
    counts.fill(0);
    rates.fill(0);
}   

void GradeCalc::input(int n) {
    if(n < 0) {
        std::cerr << "无效输入! 人数不能为负数\n";
        return;
    }
    this->reserve(n);
    int grade;
    for(int i = 0; i < n;) {
        std::cin >> grade;
        if(grade < 0 || grade > 100) {
            std::cerr << "无效输入! 分数须在[0,100]\n";
            continue;
        }
        this->push_back(grade);
        ++i;
    } 
    is_dirty = true;
}  

void GradeCalc::output() const {
    for(auto grade: *this)
        std::cout << grade << ' ';
    std::cout << std::endl;
} 

void GradeCalc::sort(bool ascending) {
    if(ascending)
        std::sort(this->begin(), this->end());
    else
        std::sort(this->begin(), this->end(), std::greater<int>());
}  

int GradeCalc::min() const {
    if(this->empty())
        return -1;
    return *std::min_element(this->begin(), this->end());
}  

int GradeCalc::max() const {
    if(this->empty())
        return -1;
    return *std::max_element(this->begin(), this->end());
}    

double GradeCalc::average() const {
    if(this->empty())
        return 0.0;
    double avg = std::accumulate(this->begin(), this->end(), 0.0) / this->size();
    return avg;
}   

void GradeCalc::info() {
    if(is_dirty) 
        compute();
    std::cout << "课程名称:\t" << course_name << std::endl;
    std::cout << "平均分:\t" << std::fixed << std::setprecision(2) << average() << std::endl;
    std::cout << "最高分:\t" << max() << std::endl;
    std::cout << "最低分:\t" << min() << std::endl;
    const std::array<std::string, 5> grade_range{"[0, 60) ", 
                                           "[60, 70)", 
                                           "[70, 80)",
                                           "[80, 90)", 
                                           "[90, 100]"};
    
    for(int i = grade_range.size()-1; i >= 0; --i)
        std::cout << grade_range[i] << "\t: " << counts[i] << "人\t"
                  << std::fixed << std::setprecision(2) << rates[i]*100 << "%\n";
}

void GradeCalc::compute() {
    if(this->empty())
        return;
    
    counts.fill(0);
    rates.fill(0);
    // 统计各分数段人数
    for(int grade: *this) {
        if(grade < 60)
            ++counts[0];        // [0, 60)
        else if (grade < 70)
            ++counts[1];        // [60, 70)
        else if (grade < 80)
            ++counts[2];        // [70, 80)
        else if (grade < 90)
            ++counts[3];        // [80, 90)
        else
            ++counts[4];        // [90, 100]
    }
    // 统计各分数段比例
    for(int i = 0; i < rates.size(); ++i)
        rates[i] = counts[i] * 1.0 / this->size();
    
    is_dirty = false;
}

task2.cpp

#include <iostream>
#include <string>
#include "GradeCalc.hpp"

void test() {
    GradeCalc c1("OOP");
    std::cout << "录入成绩:\n";
    c1.input(5);
    std::cout << "输出成绩:\n";
    c1.output();
    std::cout << "排序后成绩:\n";
    c1.sort(); 
    c1.output();
    std::cout << "*************成绩统计信息*************\n";
    c1.info();
}

int main() {
    test();
    return 0;
}

屏幕截图 2025-12-02 211436

1.class GradeCalc: private std::vector<int> {

2.不会,不能编译通过,私有继承将基类的所有公有和保护成员变为派生类的私有成员,外部无法直接访问。

3.通过私有继承,GradeCalc 继承了 vector 的所有功能,但对外部隐藏了基类接口,需要重新公开必要的接口

4.我认为组合方案更适合成绩计算这个问题场景,有较好的封装,灵活的扩展和更少的耦合

任务三

Graph.hpp

#pragma once
#include <string>
#include <vector>

enum class GraphType {circle, triangle, rectangle};

// Graph类定义
class Graph {
public:
    virtual void draw() {}
    virtual ~Graph() = default;
};

// Circle类声明
class Circle : public Graph {
public:
    void draw();
};

// Triangle类声明
class Triangle : public Graph {
public:
    void draw();
};

// Rectangle类声明
class Rectangle : public Graph {
public:
    void draw();
};

// Canvas类声明
class Canvas {
public:
    void add(const std::string& type);   // 根据字符串添加图形
    void paint() const;                  // 使用统一接口绘制所有图形
    ~Canvas();                           // 手动释放资源
private:
    std::vector<Graph*> graphs;          
};

// 工具函数
GraphType str_to_GraphType(const std::string& s);  // 字符串转枚举类型
Graph* make_graph(const std::string& type);  // 创建图形,返回堆对象指针

Graph.cpp

#include <algorithm>
#include <cctype>
#include <iostream>
#include <string>
#include "Graph.hpp"

// Circle类实现
void Circle::draw()     { std::cout << "draw a circle...\n"; }

// Triangle类实现
void Triangle::draw()   { std::cout << "draw a triangle...\n"; }

// Rectangle类实现
void Rectangle::draw() { std::cout << "draw a rectangle...\n"; }

// Canvas类实现
void Canvas::add(const std::string& type) {
    Graph* g = make_graph(type);
    if (g) 
        graphs.push_back(g);
}

void Canvas::paint() const {
    for (Graph* g : graphs) 
        g->draw();   
}

Canvas::~Canvas() {
    for (Graph* g : graphs) 
        delete g;
}

// 工具函数实现
// 字符串 → 枚举转换
GraphType str_to_GraphType(const std::string& s) {
    std::string t = s;
    std::transform(s.begin(), s.end(), t.begin(),
                   [](unsigned char c) { return std::tolower(c);});
    if (t == "circle")   
        return GraphType::circle;
    if (t == "triangle") 
        return GraphType::triangle;
    if (t == "rectangle")
        return GraphType::rectangle;
    return GraphType::circle;   // 缺省返回
}

// 创建图形,返回堆对象指针
Graph* make_graph(const std::string& type) {
    switch (str_to_GraphType(type)) {
    case GraphType::circle:     return new Circle;
    case GraphType::triangle:   return new Triangle;
    case GraphType::rectangle:  return new Rectangle;
    default: return nullptr;
    }
}

demo3.cpp

#include <string>
#include "Graph.hpp"

void test() {
    Canvas canvas;

    canvas.add("circle");
    canvas.add("triangle");
    canvas.add("rectangle");
    canvas.paint();
}

int main() {
    test();
}

屏幕截图 2025-12-02 212544

1.std::vector<Graph*> graphs;存储指向各种图形对象的指针,实现Canvas对多个图形对象的聚合管理。

(2)

class Circle : public Graph;
class Triangle : public Graph;
class Rectangle : public Graph;

2.不会输出任何图形信息。

会出现对象切片问题,从而无法正确调用派生类的draw函数。

通过基类指针删除派生类对象时,将只调用基类的析构函数,而不会调用派生类的析构函数,导致派生类特有的资源无法释放,造成内存泄漏。

Graph.hpp:

在枚举类型GraphType中添加star枚举值

新增Star类的声明,继承自Graph

在工具函数声明中确保make_graph能处理star类型

Graph.cpp:

实现Star::draw()函数

在str_to_GraphType函数中添加对"star"字符串的处理

在make_graph函数中添加case GraphType::star,返回new Star

4.在Canvas的析构函数中被释放。

利:直接、简单,不需要额外的库支持,性能较高。

弊:容易造成内存泄漏(如忘记delete)、悬垂指针(如重复delete)和内存管理混乱。在现代C++中,推荐使用智能指针(如std::unique_ptr)来自动管理内存,减少手动管理带来的错误。

任务四

设计一个玩具管理系统,该系统需要能够处理不同类型的智能玩具。每种玩具都有共同的基本属性(如名称、价格),但也有各自独特的特异功能。系统需要提供统一的接口来管理这些不同类型的玩具。

继承关系,组合关系,多态

toy.hpp

#pragma once
#include <string>
#include <vector>

// 玩具基类
class Toy {
protected:
    std::string name;  // 玩具名称
    float price;       // 价格
    
public:
    Toy(const std::string& name, float price);
    virtual ~Toy() = default;
    
    // 显示基本信息
    void showInfo() const;
    
    // 纯虚函数:特异功能
    virtual void specialFunction() = 0;
    
    // 获取名称
    std::string getName() const { return name; }
    float getPrice() const { return price; }
};

// 会说话的玩具
class TalkingToy : public Toy {
public:
    TalkingToy(const std::string& name, float price);
    void specialFunction() override;
};

// 会发光的玩具
class GlowingToy : public Toy {
public:
    GlowingToy(const std::string& name, float price);
    void specialFunction() override;
};

// 会跳舞的玩具
class DancingToy : public Toy {
public:
    DancingToy(const std::string& name, float price);
    void specialFunction() override;
};

// 玩具工厂类
class ToyFactory {
private:
    std::vector<Toy*> toys;  // 玩具指针数组
    
public:
    ToyFactory();
    ~ToyFactory();
    
    // 添加玩具
    void addToy(Toy* toy);
    
    // 显示所有玩具信息
    void displayAllToys() const;
    
    // 演示所有玩具的特异功能
    void demonstrateAllToys() const;
    
    // 获取玩具数量
    int getToyCount() const { return toys.size(); }
};

toy.cpp

#include "Toy.hpp"
#include <iostream>

// Toy 基类实现
Toy::Toy(const std::string& name, float price) 
    : name(name), price(price) {}

void Toy::showInfo() const {
    std::cout << "玩具名称: " << name << ", 价格: " << price << "" << std::endl;
}

// TalkingToy 实现
TalkingToy::TalkingToy(const std::string& name, float price)
    : Toy(name, price) {}

void TalkingToy::specialFunction() {
    std::cout << name << " 说: '你好,我是会说话的玩具!'" << std::endl;
}

// GlowingToy 实现
GlowingToy::GlowingToy(const std::string& name, float price)
    : Toy(name, price) {}

void GlowingToy::specialFunction() {
    std::cout << name << " 发出五彩缤纷的光芒!" << std::endl;
}

// DancingToy 实现
DancingToy::DancingToy(const std::string& name, float price)
    : Toy(name, price) {}

void DancingToy::specialFunction() {
    std::cout << name << " 正在跳舞:左扭扭,右扭扭!" << std::endl;
}

// ToyFactory 实现
ToyFactory::ToyFactory() {}

ToyFactory::~ToyFactory() {
    // 释放所有玩具的内存
    for (Toy* toy : toys) {
        delete toy;
    }
    toys.clear();
}

void ToyFactory::addToy(Toy* toy) {
    toys.push_back(toy);
    std::cout << "已添加玩具: " << toy->getName() << std::endl;
}

void ToyFactory::displayAllToys() const {
    if (toys.empty()) {
        std::cout << "工厂里没有玩具!" << std::endl;
        return;
    }
    
    std::cout << "\n======= 玩具工厂 =======" << std::endl;
    std::cout << "玩具总数: " << toys.size() << std::endl;
    
    for (int i = 0; i < toys.size(); i++) {
        std::cout << i+1 << ". ";
        toys[i]->showInfo();
    }
}

void ToyFactory::demonstrateAllToys() const {
    if (toys.empty()) {
        std::cout << "工厂里没有玩具!" << std::endl;
        return;
    }
    
    std::cout << "\n======= 玩具特异功能演示 =======" << std::endl;
    
    for (Toy* toy : toys) {
        std::cout << "\n玩具: " << toy->getName() << " 的演示:" << std::endl;
        toy->specialFunction();
    }
}

demo4.cpp

#include "Toy.hpp"
#include <iostream>

// 测试函数
void testToySystem() {
    std::cout << "========== 玩具系统测试 ==========" << std::endl;
    
    // 创建玩具工厂
    ToyFactory factory;
    
    // 创建各种玩具
    std::cout << "\n1. 创建玩具..." << std::endl;
    
    Toy* talkingBear = new TalkingToy("说话熊", 99.9);
    Toy* glowingRabbit = new GlowingToy("发光兔", 129.9);
    Toy* dancingRobot = new DancingToy("跳舞机器人", 199.9);
    Toy* talkingDog = new TalkingToy("说话狗", 89.9);
    
    // 添加到工厂
    std::cout << "\n2. 添加玩具到工厂..." << std::endl;
    factory.addToy(talkingBear);
    factory.addToy(glowingRabbit);
    factory.addToy(dancingRobot);
    factory.addToy(talkingDog);
    
    // 显示所有玩具信息
    std::cout << "\n3. 显示所有玩具信息..." << std::endl;
    factory.displayAllToys();
    
    // 演示所有玩具的特异功能
    std::cout << "\n4. 演示玩具的特异功能..." << std::endl;
    factory.demonstrateAllToys();
    
    // 统计信息
    std::cout << "\n5. 统计信息..." << std::endl;
    std::cout << "工厂共有 " << factory.getToyCount() << " 个玩具" << std::endl;
    
    std::cout << "\n========== 测试完成 ==========" << std::endl;
    
    // 注意:工厂的析构函数会自动释放所有玩具内存
}

// 简单的交互式测试
void simpleInteractiveTest() {
    ToyFactory factory;
    int choice;
    
    std::cout << "简单的玩具工厂演示" << std::endl;
    std::cout << "1. 添加默认玩具" << std::endl;
    std::cout << "2. 显示所有玩具" << std::endl;
    std::cout << "3. 演示玩具功能" << std::endl;
    std::cout << "0. 退出" << std::endl;
    
    do {
        std::cout << "\n请选择操作: ";
        std::cin >> choice;
        
        switch(choice) {
            case 1:
                // 添加几个默认玩具
                factory.addToy(new TalkingToy("说话熊", 99.9));
                factory.addToy(new GlowingToy("发光兔", 129.9));
                factory.addToy(new DancingToy("跳舞机器人", 199.9));
                std::cout << "已添加3个默认玩具" << std::endl;
                break;
                
            case 2:
                factory.displayAllToys();
                break;
                
            case 3:
                factory.demonstrateAllToys();
                break;
                
            case 0:
                std::cout << "再见!" << std::endl;
                break;
                
            default:
                std::cout << "无效选择,请重试" << std::endl;
        }
    } while (choice != 0);
}

int main() {
    std::cout << "选择测试模式:" << std::endl;
    std::cout << "1. 自动测试" << std::endl;
    std::cout << "2. 简单交互测试" << std::endl;
    std::cout << "请输入选择 (1或2): ";
    
    int choice;
    std::cin >> choice;
    
    if (choice == 1) {
        testToySystem();
    } else if (choice == 2) {
        simpleInteractiveTest();
    } else {
        std::cout << "无效选择" << std::endl;
    }
    
    return 0;
}

屏幕截图 2025-12-02 220327

 

posted @ 2025-12-02 22:09  星空织梦  阅读(0)  评论(0)    收藏  举报