1 <!DOCTYPE html>
2 <html>
3 <head>
4 <title></title>
5 <style>canvas { width: 100%; height: 100% }</style>
6 <script src="js/three.js"></script>
7 </head>
8 <body>
9 <script>
10 //场景舞台
11 var scene = new THREE.Scene();
12 //摄像头
13 var camera = new THREE.PerspectiveCamera(75, window.innerWidth/window.innerHeight, 0.1, 1000);
14 //渲染器
15 var renderer = new THREE.WebGLRenderer();
16 //渲染区域范围
17 renderer.setSize(window.innerWidth, window.innerHeight);
18 //添加渲染块canvas
19 document.body.appendChild(renderer.domElement);
20 //创建立方体
21 var geometry = new THREE.CubeGeometry(1,1,1);
22 添加立方体
23 var material = new THREE.MeshBasicMaterial({color: 0x00ff00});
24 var cube = new THREE.Mesh(geometry, material);
25 scene.add(cube);
26 camera.position.z = 5;
27 function render() {
28 requestAnimationFrame(render);
29 cube.rotation.x += 0.1;
30 cube.rotation.y += 0.1;
31 renderer.render(scene, camera);
32 }
33 render();
34 </script>
35 </body>
36 </html>
37