动态编译
AssemblyInfo.cs
AppDomain.CurrentDomain.AppendPrivatePath("");
AppDomain.CurrentDomain.SetupInformation.PrivateBinPath="";
/keyfile:vv.snk
AppDomainSetup.ConfiguraitonFile属性就是指的这个
<runtime> <assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1"> <probing privatePath="Castle;Core;Module;UI;Misc;"/> </assemblyBinding></runtime>static Program()
{
AppDomain.CurrentDomain.SetData("PRIVATE_BINPATH", "Castle;Core;Module;UI;Misc;");
AppDomain.CurrentDomain.SetData("BINPATH_PROBE_ONLY", "Castle;Core;Module;UI;Misc;");
var m = typeof(AppDomainSetup).GetMethod("UpdateContextProperty", BindingFlags.NonPublic | BindingFlags.Static);
var funsion = typeof(AppDomain).GetMethod("GetFusionContext", BindingFlags.NonPublic | BindingFlags.Instance);
m.Invoke(null, new object[] { funsion.Invoke(AppDomain.CurrentDomain, null), "PRIVATE_BINPATH", "Castle;Core;Module;UI;Misc;" });
}
嗯,迫不及待的编译,运行!哇!
/// </summary>
[STAThread]
static void Main()
{
AppDomain.CurrentDomain.SetupInformation.ConfigurationFile = "Data\MyApp.Config";
Application.Run(new MyAppForm());
}
……在此调试,惊奇的发现这个属性设置居然完全没有效果,语句执行完后,该属性值依然是默认值。于是查文档啊,百度啊,谷歌啊~ 最后终于知道设置config的正确方法。
AppDomain.CurrentDomain.SetData("APP_CONFIG_FILE", path);
嗯,这个这个……不是微软在害人吗
AppDomainSetup setup = new AppDomainSetup(); setup.ConfigurationFile = Path.GetFullPath(appConfig); AppDomain domain = AppDomain.CreateDomain( Guid.NewGuid().ToString(), AppDomain.CurrentDomain.Evidence, setup); domain.UnhandledException += new UnhandledExceptionEventHandler(CurrentDomain_UnhandledException); var ty= typeof(Program); Program prog = domain.CreateInstanceAndUnwrap(ty.Assembly.FullName, ty.FullName) as Program; prog.Method(args); 最好不要hack。 以上来自stackoverflow 最好不要hack
动态编译
/// <summary>
/// 动态编译并执行代码
/// </summary>
/// <param name="code">代码</param>
/// <param name="newPath">输出dll的路径</param>
/// <returns>返回输出内容</returns>
private CompilerResults debugRun(string[] code, string newPath)
{
CSharpCodeProvider complier = new CSharpCodeProvider();
//设置编译参数
CompilerParameters paras = new CompilerParameters();
//引入第三方dll
paras.ReferencedAssemblies.Add(@"System.dll");
paras.ReferencedAssemblies.Add(@"System.configuration.dll");
paras.ReferencedAssemblies.Add(@"System.Data.dll");
paras.ReferencedAssemblies.Add(@"System.Management.dll");
paras.ReferencedAssemblies.Add(@"System.Web.dll");
paras.ReferencedAssemblies.Add(@"System.Xml.dll");
paras.ReferencedAssemblies.Add(@"F:\AuthorizationService\Lib\Newtonsoft.Json\Net20\Newtonsoft.Json.dll");
//引入自定义dll
//paras.ReferencedAssemblies.Add(@"D:\自定义方法\自定义方法\bin\LogHelper.dll");
//是否内存中生成输出
paras.GenerateInMemory = false;
//是否生成可执行文件
paras.GenerateExecutable = false;
paras.OutputAssembly = newPath;
//编译代码
CompilerResults result = complier.CompileAssemblyFromSource(paras, code);
return result;
}
using System;
using System.Data;
using System.Configuration;
using System.Text;
using System.CodeDom.Compiler;
using Microsoft.CSharp;
using System.Reflection;
namespace EvalGuy
{
/// <summary>
/// 本类用来将字符串转为可执行文本并执行
/// 从别处复制,勿随意更改!
/// </summary>
public class Evaluator
{
#region 构造函数
/// <summary>
/// 可执行串的构造函数
/// </summary>
/// <param name="items">
/// 可执行字符串数组
/// </param>
public Evaluator(EvaluatorItem[] items)
{
ConstructEvaluator(items); //调用解析字符串构造函数进行解析
}
/// <summary>
/// 可执行串的构造函数
/// </summary>
/// <param name="returnType">返回值类型</param>
/// <param name="expression">执行表达式</param>
/// <param name="name">执行字符串名称</param>
public Evaluator(Type returnType, string expression, string name)
{
//创建可执行字符串数组
EvaluatorItem[] items = { new EvaluatorItem(returnType, expression, name) };
ConstructEvaluator(items); //调用解析字符串构造函数进行解析
}
/// <summary>
/// 可执行串的构造函数
/// </summary>
/// <param name="item">可执行字符串项</param>
public Evaluator(EvaluatorItem item)
{
EvaluatorItem[] items = { item };//将可执行字符串项转为可执行字符串项数组
ConstructEvaluator(items); //调用解析字符串构造函数进行解析
}
/// <summary>
/// 解析字符串构造函数
/// </summary>
/// <param name="items">待解析字符串数组</param>
private void ConstructEvaluator(EvaluatorItem[] items)
{
//创建C#编译器实例
ICodeCompiler comp = (new CSharpCodeProvider().CreateCompiler());
//编译器的传入参数
CompilerParameters cp = new CompilerParameters();
cp.ReferencedAssemblies.Add("system.dll"); //添加程序集 system.dll 的引用
cp.ReferencedAssemblies.Add("system.data.dll"); //添加程序集 system.data.dll 的引用
cp.ReferencedAssemblies.Add("system.xml.dll"); //添加程序集 system.xml.dll 的引用
cp.GenerateExecutable = false; //不生成可执行文件
cp.GenerateInMemory = true; //在内存中运行
StringBuilder code = new StringBuilder(); //创建代码串
/*
* 添加常见且必须的引用字符串
*/
code.Append("using System; \n");
code.Append("using System.Data; \n");
code.Append("using System.Data.SqlClient; \n");
code.Append("using System.Data.OleDb; \n");
code.Append("using System.Xml; \n");
code.Append("namespace EvalGuy { \n"); //生成代码的命名空间为EvalGuy,和本代码一样
code.Append(" static class Program{ static void Main(){}}\n");//无用的M
code.Append(" public class _Evaluator { \n"); //产生 _Evaluator 类,所有可执行代码均在此类中运行
foreach (EvaluatorItem item in items) //遍历每一个可执行字符串项
{
code.AppendFormat(" public {0} {1}() ", //添加定义公共函数代码
item.ReturnType.Name, //函数返回值为可执行字符串项中定义的返回值类型
item.Name); //函数名称为可执行字符串项中定义的执行字符串名称
code.Append("{ "); //添加函数开始括号
code.AppendFormat("return ({0});", item.Expression);//添加函数体,返回可执行字符串项中定义的表达式的值
code.Append("}\n"); //添加函数结束括号
}
code.Append("} }"); //添加类结束和命名空间结束括号
//得到编译器实例的返回结果
CompilerResults cr = comp.CompileAssemblyFromSource(cp, code.ToString());
if (cr.Errors.HasErrors) //如果有错误
{
StringBuilder error = new StringBuilder(); //创建错误信息字符串
error.Append("编译有错误的表达式: "); //添加错误文本
foreach (CompilerError err in cr.Errors) //遍历每一个出现的编译错误
{
error.AppendFormat("{0}\n", err.ErrorText); //添加进错误文本,每个错误后换行
}
throw new Exception("编译错误: " + error.ToString());//抛出异常
}
Assembly a = cr.CompiledAssembly; //获取编译器实例的程序集
_Compiled = a.CreateInstance("EvalGuy._Evaluator"); //通过程序集查找并声明 EvalGuy._Evaluator 的实例
}
#endregion
#region 公有成员
/// <summary>
/// 执行字符串并返回整型值
/// </summary>
/// <param name="name">执行字符串名称</param>
/// <returns>执行结果</returns>
public int EvaluateInt(string name)
{
return (int)Evaluate(name);
}
/// <summary>
/// 执行字符串并返回字符串型值
/// </summary>
/// <param name="name">执行字符串名称</param>
/// <returns>执行结果</returns>
public string EvaluateString(string name)
{
return (string)Evaluate(name);
}
/// <summary>
/// 执行字符串并返回布尔型值
/// </summary>
/// <param name="name">执行字符串名称</param>
/// <returns>执行结果</returns>
public bool EvaluateBool(string name)
{
return (bool)Evaluate(name);
}
/// <summary>
/// 执行字符串并返 object 型值
/// </summary>
/// <param name="name">执行字符串名称</param>
/// <returns>执行结果</returns>
public object Evaluate(string name)
{
MethodInfo mi = _Compiled.GetType().GetMethod(name);//获取 _Compiled 所属类型中名称为 name 的方法的引用
return mi.Invoke(_Compiled, null); //执行 mi 所引用的方法
}
#endregion
#region 静态成员
/// <summary>
/// 执行表达式并返回整型值
/// </summary>
/// <param name="code">要执行的表达式</param>
/// <returns>运算结果</returns>
static public int EvaluateToInteger(string code)
{
Evaluator eval = new Evaluator(typeof(int), code, staticMethodName);//生成 Evaluator 类的对像
return (int)eval.Evaluate(staticMethodName); //执行并返回整型数据
}
/// <summary>
/// 执行表达式并返回字符串型值
/// </summary>
/// <param name="code">要执行的表达式</param>
/// <returns>运算结果</returns>
static public string EvaluateToString(string code)
{
Evaluator eval = new Evaluator(typeof(string), code, staticMethodName);//生成 Evaluator 类的对像
return (string)eval.Evaluate(staticMethodName); //执行并返回字符串型数据
}
/// <summary>
/// 执行表达式并返回布尔型值
/// </summary>
/// <param name="code">要执行的表达式</param>
/// <returns>运算结果</returns>
static public bool EvaluateToBool(string code)
{
Evaluator eval = new Evaluator(typeof(bool), code, staticMethodName);//生成 Evaluator 类的对像
return (bool)eval.Evaluate(staticMethodName); //执行并返回布尔型数据
}
/// <summary>
/// 执行表达式并返回 object 型值
/// </summary>
/// <param name="code">要执行的表达式</param>
/// <returns>运算结果</returns>
static public object EvaluateToObject(string code)
{
Evaluator eval = new Evaluator(typeof(object), code, staticMethodName);//生成 Evaluator 类的对像
return eval.Evaluate(staticMethodName); //执行并返回 object 型数据
}
#endregion
#region 私有成员
/// <summary>
/// 静态方法的执行字符串名称
/// </summary>
private const string staticMethodName = "__foo";
/// <summary>
/// 用于动态引用生成的类,执行其内部包含的可执行字符串
/// </summary>
object _Compiled = null;
#endregion
}
/// <summary>
/// 可执行字符串项(即一条可执行字符串)
/// </summary>
public class EvaluatorItem
{
/// <summary>
/// 返回值类型
/// </summary>
public Type ReturnType;
/// <summary>
/// 执行表达式
/// </summary>
public string Expression;
/// <summary>
/// 执行字符串名称
/// </summary>
public string Name;
/// <summary>
/// 可执行字符串项构造函数
/// </summary>
/// <param name="returnType">返回值类型</param>
/// <param name="expression">执行表达式</param>
/// <param name="name">执行字符串名称</param>
public EvaluatorItem(Type returnType, string expression, string name)
{
ReturnType = returnType;
Expression = expression;
Name = name;
}
}
}
EvalGuy.Evaluator ev = new EvalGuy.Evaluator(typeof(string), "\"dddd"+DateTime.Now+"\"", "ddd");
Text= ev.EvaluateString("ddd");
http://www.csscript.net/
private void menu_export_Click(object sender, EventArgs e)
{
string sourceName = "MyForm.cs";
FileInfo sourceFile = new FileInfo(sourceName);
CSharpCodeProvider provider = new CSharpCodeProvider();
status_content_label.Text = "Exporting ... ";
String exeName = String.Format(@"{0}\{1}.exe", "Output/", sourceFile.Name.Replace(".", "_"));
CompilerParameters cp = new CompilerParameters();
cp.ReferencedAssemblies.Add("System.dll");
cp.ReferencedAssemblies.Add("System.Drawing.dll");
cp.ReferencedAssemblies.Add("System.Windows.Forms.dll");
//cp.ReferencedAssemblies.Add("AxInterop.ShockwaveFlashObjects.dll");
//cp.ReferencedAssemblies.Add("Interop.ShockwaveFlashObjects.dll");
//cp.ReferencedAssemblies.Add("System.Data.dll");
// Generate an executable instead of
// a class library.
cp.GenerateExecutable = true;
// Specify the assembly file name to generate.
cp.OutputAssembly = exeName;
// Save the assembly as a physical file.
cp.GenerateInMemory = false;
cp.IncludeDebugInformation = false;
// Set whether to treat all warnings as errors.
cp.TreatWarningsAsErrors = false;
cp.CompilerOptions = "/optimize /win32icon:" + config.GetIconPath() + " MyForm.cs";
// Invoke compilation of the source file.
CompilerResults cr = provider.CompileAssemblyFromFile(cp, sourceName);
string errorMessage;
if (cr.Errors.Count > 0)
{
// Display compilation errors.
errorMessage = "Errors building {0} into {1}" + sourceName + cr.PathToAssembly + "\n";
foreach (CompilerError ce in cr.Errors)
{
errorMessage += " {0}" + ce.ToString() + "\n";
}
errorReport.ShowError(errorMessage);
errorReport.Show();
status_content_label.Text = "Failed to create the exe file.";
}
else
{
status_content_label.Text = "Exe file successfully created.";
}
}
然后是MyForm.cs,就是用来动态编译的cs:
using System;
using System.Drawing;
using System.Windows.Forms;
class MyForm : Form
{
public MyForm()
{
this.Text = "Hello World";
this.StartPosition = FormStartPosition.CenterScreen;
}
public static void Main()
{
Application.Run(new MyForm());
}
}
在 cp.CompilerOptions 中 加一句 /target:winexe 就可以了 默认是 Console app
http://stackoverflow.com/questions/7497493/problems-using-windowsform-and-csharpcodeprovider
public static void abc()
{
#region 要执行的代码
string strCode = @"
using System;
using System.Text;
using System.Collections.Generic;
using System.Linq;
namespace aaa
{
public class bbb
{
public static string ccc(string name)
{
return ""abc"";
}
}
}";
#endregion
#region 编译参数
CompilerParameters objCompilerParams = new CompilerParameters();
objCompilerParams.GenerateExecutable = false; //编译成exe还是dll
objCompilerParams.GenerateInMemory = false; //是否写入内存,不写入内存就写入磁盘
objCompilerParams.OutputAssembly = "E:\\abc.dll"; //输出路径
objCompilerParams.IncludeDebugInformation = false; //是否产生pdb调试文件 默认是false
objCompilerParams.ReferencedAssemblies.Add("System.dll");
objCompilerParams.ReferencedAssemblies.Add("System.Core.dll");
//编译器选项:编译成(存储在内存中)的DLL
/*objCompilerParams.CompilerOptions = "/target:library /optimize";
//编译时在内存输出
objCompilerParams.GenerateInMemory = true;
//不生成调试信息
objCompilerParams.IncludeDebugInformation = false;*/
#endregion
#region 编译
//创建编译类
CSharpCodeProvider objCompiler = new CSharpCodeProvider();
//进行编译
CompilerResults objCompileResults = objCompiler.CompileAssemblyFromSource(objCompilerParams, strCode);
#endregion
#region 取得编译成程序集,准备执行程序集里的类中的方法
//获取编译结果:程序集
Assembly objAssembly = objCompileResults.CompiledAssembly;
//获取编译成的程序集的信息
/*object objMainClassInstance = objAssembly.CreateInstance("Program");
Type objMainClassType = objMainClassInstance.GetType();*/
#endregion
#region 调用程序集中的类,执行类中的方法,得到结果
/*objMainClassType.GetMethod("Main").Invoke(objMainClassInstance, null);
objMainClassType.GetMethod("PrintWorld").Invoke(objMainClassInstance, null);*/
#endregion
上面代码是动态编译生成一个DLL,生成没问题,现在DLL中的方法返回的是字符串!!如何在动态库中使用图片资源?例如上面的方法,我可以返回一个image 求大神帮忙
objCompilerParams.EmbeddedResources.Add(fileName);
//获取资源中的图片
protected Bitmap GetResImage(string resourceName)
{
Bitmap resImage = null;
try
{
Stream stream = this.GetType().Assembly.GetManifestResourceStream(resourceName);
if (stream != null)
{
Bitmap bmp = new Bitmap(stream);
resImage = CloneBitmap(bmp);
bmp = null;
stream.Close();
stream = null;
}
}
catch { }
return resImage;
}
终于OK了!!
Stream stream = Assembly.GetExecutingAssembly().GetManifestResourceStream(projectName + "".bbb.jpg"");
后面的文件名这样写不对!!!
var ass = Assembly.GetExecutingAssembly();
foreach (var file in ass.GetManifestResourceNames())
{
}
直接用这个file就可以了!~!!感谢各位这两天的帮忙!!!散分了

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