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WebGPU DevTools All In One

WebGPU DevTools All In One

WebGPU Inspector

WebGPU Inspector Debugging Tools

WebGPU Inspector is a Chrome Developer Tools extension for debugging WebGPU content. It intercepts all WebGPU objects and commands, allowing you to inspect information about any GPU object.

  • Inspect any WebGPU object, with a stacktrace for where it was created.
  • Capture frames, including all commands, buffers, textures, and render pass results.
  • Catch errors compiling shader modules and pipelines.
  • Display textures, at any mip level.
  • Edit shaders live on the page to debug and test shader changes.
  • Debug shaders (highly experimental, work in progress, limited to compute shaders).
  • Plot frame times and GPU object counts over time for profiling information.
  • View uniform and storage buffer content used for draw and dispatch calls.
  • Record all commands and data used to render a set of frames, generating a standalone HTML file that can recreate the render.

https://chromewebstore.google.com/detail/webgpu-inspector/holcbbnljhkpkjkhgkagjkhhpeochfal?pli=1

image

https://github.com/brendan-duncan/webgpu_inspector

Tutorials

https://www.youtube.com/results?search_query=webgpu

使用 WebGPU 解锁 GPU 计算能力

Apple Developer 2025年6月10日

了解 WebGPU API 如何为图形和通用计算提供安全访问 GPU 设备的权限。我们还将探讨用来编写 GPU 程序的 WGSL 着色语言。此外,我们将深入探索在台式机和移动设备上实现最优性能同时尽可能降低能耗的最佳实践。

https://www.youtube.com/watch?v=rPp7HZFNXnM

demos

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WebGPU Debugging

https://webgpufundamentals.org/webgpu/lessons/webgpu-debugging.html

Babylon.js

https://babylonjs.com/

https://github.com/BabylonJS/Babylon.js

https://playground.babylonjs.com/#HH8T00#1

https://forum.babylonjs.com/t/inspector-webgpu-gpu-frame-time-at-0/53519

refs

https://webkit.org/blog/9624/webgpu-and-wsl-in-web-inspector/

https://www.khronos.org/assets/uploads/developers/presentations/Implementing_WebGPU_For_Unity_Khronos_GDC_2024.pdf



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posted @ 2025-12-07 15:31  xgqfrms  阅读(2)  评论(1)    收藏  举报