Setting mouse position in FPS games C++
int x = 0;
int y = 0;
INPUT inputm;
int count = dis;
for(int i = 0; i <= count; i++){
inputm.mi.dx = (x-i)*(65536.0f/GetSystemMetrics(SM_CXSCREEN));//x being coord in pixels
inputm.mi.dy = y*(65536.0f/GetSystemMetrics(SM_CYSCREEN));//y being coord in pixels
inputm.mi.dwFlags = MOUSEEVENTF_MOVE;
inputm.type = INPUT_MOUSE;
SendInput(1, &inputm, sizeof(inputm));
Sleep(1);
}
setting mouse position in FPS games
Try using SendInput with relative mouse motion, so without the MOUSEEVENTF_ABSOLUTE flag in the MOUSEINPUT struct.
参考连接:
1、setting mouse position in FPS games (C++)?
2、 C++ stimulate mouse move using SendInput
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