第一章课后题4_4(P60)

#include <iostream>
using namespace std;
int bigger(int x, int y)
{
if (x > y)
return x;
else
return y;
}

float bigger(float x, float y)
{
if (x > y)
return x;
else
return y;
}
double bigger(double x, double y)
{
if (x > y)
return x;
else
return y;
}

int main()
{
int xI = 10, yI = 20;
float xF = 30, yF = 40;
double xD = 50, yD = 60;
cout << bigger(xI, yI) << endl;
cout << bigger(xF, yF) << endl;
cout << bigger(xD, yD) << endl;
system("pause");
return 1;
}

posted @ 2020-02-26 18:02  CollisionDimension  阅读(126)  评论(0)    收藏  举报