NGUI DragablePanel与UiStretch的兼容
摘要:
如题: 直接代码using UnityEngine;using System.Collections;using System.Collections.Generic;/// /// 把panel单独取出来 重置其size/// [ExecuteInEditMode][RequireComponent(typeof(UIDraggablePanel))]public class ClipPanelPlugin : MonoBehaviour { public bool needReposition; public enum ScrollDirection { hor... 阅读全文
posted @ 2014-01-11 16:57 千手人屠 阅读(652) 评论(0) 推荐(0)
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