import random
import pygame
PANEL_width = 1080
PANEL_highly = 720
FONT_PX = 15
makeblock = pygame.image.load('logo.png')
pygame.init()
# 创建一个可视窗口
# Create a visual window
winSur = pygame.display.set_mode((PANEL_width, PANEL_highly))
font = pygame.font.SysFont("SimHei", 22)
bg_suface = pygame.Surface((PANEL_width, PANEL_highly), flags=pygame.SRCALPHA)
pygame.Surface.convert(bg_suface)
bg_suface.fill(pygame.Color(0, 0, 0, 28))
winSur.fill((0, 0, 0))
letter = ['m', 'a', 'k', 'e', 'b', 'l', 'o', 'c', 'k','P', 'y', 't', 'h', 'o', 'n']
texts = [
font.render(str(letter[i]), True, (0, 255, 0)) for i in range(15)
]
# 按屏幕的宽带计算可以在画板上放几列坐标并生成一个列表
# It is possible to place several columns of coordinates on the artboard and generate a list based on the screen bandwidth
column = int(PANEL_width / FONT_PX)
drops = [0 for i in range(column)]
while True:
# 从队列中获取事件
# Get the event from the queue
for event in pygame.event.get():
if event.type == pygame.QUIT:
exit()
elif event.type == pygame.KEYDOWN:
chang = pygame.key.get_pressed()
if (chang[32]):
exit()
# 将暂停一段给定的毫秒数
# Pauses for a given number of milliseconds
pygame.time.delay(30)
winSur.blit(makeblock,(272 , 285))
# 重新编辑图像第二个参数是坐上角坐标
# The second parameter of reediting the image is sitting Angle coordinates
winSur.blit(bg_suface, (0, 0))
for i in range(len(drops)):
text = texts[i%15]
# 重新编辑每个坐标点的图像
# Reedit the image for each coordinate point
winSur.blit(text, (i * FONT_PX, drops[i] * FONT_PX))
drops[i] += 1
if drops[i] * 10 > PANEL_highly or random.random() > 0.95:
drops[i] = 0
pygame.display.flip()