6.2

python算盘2

import tkinter as tk
from tkinter import messagebox
from random import randint
from PIL import Image, ImageDraw, ImageTk

# 创建主窗口
tk_root = tk.Tk()
tk_root.title("电子算盘")
canvas = tk.Canvas(tk_root, width=1000, height=600, bg='ivory')  # 创建画布
canvas.pack()  # 显示画布
canvas.create_rectangle(30, 30, 520, 190, width=3)  # 左上侧方框
canvas.create_rectangle(30, 190, 520, 570, width=3)  # 左下侧方框

button = tk.Button()
button1 = [button for _ in range(5)]  # 5个上珠
button2 = [[button for _ in range(5)] for _ in range(4)]  # 四行,每行五个下珠
num = [[0 for _ in range(5)] for _ in range(4)]  # 五个下珠分别对应的数值
num2 = [0 for _ in range(5)]  # 五个上珠分别对应的数值

counter = 0

sure = tk.Button()  # 确定按钮
st = tk.Button()  # 启动检测按钮
equation = tk.Label()  # 算式
answer = tk.Label(width=50, height=7)  # 答题情况
name = tk.Entry()  # 用户名输入
true_result = tk.Label(width=50, height=4)  # 上一题的正确答案
digit = tk.Label(tk_root, bg='yellow', fg='blue', height=5, width=25, font='宋体 10 bold')  # 计时器
true = 0  # 已做对题数
false = 0  # 做错题数
score = 0  # 题目得分
result = 0  # 每道题的正确答案
topic = ""  # 题目

def draw_ellipse(canvas, x, y, width, height, color):
    canvas.create_oval(x, y, x + width, y + height, fill=color, outline=color)

def draw_portrait():
    # 创建空白图像
    image = Image.new("RGB", (200, 200), "white")
    draw = ImageDraw.Draw(image)

    # 绘制脸部轮廓
    draw.ellipse((50, 50, 150, 150), outline="black")
    
    # 绘制眼睛
    draw.ellipse((70, 80, 90, 100), outline="black")
    draw.ellipse((110, 80, 130, 100), outline="black")

    # 绘制鼻子
    draw.line((100, 100, 100, 130), fill="black")

    # 绘制嘴巴
    draw.arc((70, 120, 130, 150), start=20, end-160, fill="black")

    # 将图像转换为Tkinter PhotoImage
    photo = ImageTk.PhotoImage(image)
    
    # 在画布上显示自画像
    canvas.create_image(780, 120, anchor=tk.NW, image=photo)
    canvas.photo = photo  # 防止图片被垃圾回收

def run_counter(digit, second):  # 计时器
    def counting():
        global counter
        if second == 1:
            counter += 1
        else:
            counter += 0
        digit.config(text="计时器:" + str(counter))
        digit.after(1000, counting)

    counting()

def getNum(num, num2):  # 计算算盘总和
    sum_ = 0
    for i in num:
        for j in i:
            sum_ += j
    for i in num2:
        sum_ += i
    return sum_

def suanshi():  # 生成随机加减法测试题
    answer = 0
    operator = ""
    num1 = 0
    num2 = 0
    p = randint(1, 2)
    if p == 1:
        while True:
            num1 = randint(0, 99999)
            num2 = randint(0, 99999)
            if num1 + num2 <= 99999:
                break
        answer = num1 + num2
        operator = "+"
    elif p == 2:
        while True:
            num1 = randint(0, 99999)
            num2 = randint(0, 99999)
            if num1 - num2 > 0:
                break
        answer = num1 - num2
        operator = "-"
    equation = str(num1) + operator + str(num2)
    return equation, answer

def button_click_back(events):  # 鼠标右击点击事件触发
    widget = events.widget
    for i in range(5):
        if widget == button1[i]:
            button1[i].place(x=40 + 100 * i, y=50 + 70 * 1)
            num2[i] = 0
            label = tk.Label(tk_root, text="当前数字:" + str(getNum(num, num2)), width=30, height=4)
            label.place(x=780, y=30)
    for i in range(4):
        for j in range(5):
            if widget == button2[i][j]:
                if i == 3:
                    button2[3][j].place(x=40 + 100 * j, y=210 + 70 * (i + 1))
                    num[3][j] = 0
                    label = tk.Label(tk_root, text="当前数字:" + str(getNum(num, num2)), width=30, height=4)
                    label.place(x=780, y=30)
                if i == 2:
                    button2[2][j].place(x=40 + 100 * j, y=210 + 70 * (i + 1))
                    button2[3][j].place(x=40 + 100 * j, y=210 + 70 * (i + 2))
                    num[2][j] = 0
                    num[3][j] = 0
                    label = tk.Label(tk_root, text="当前数字:" + str(getNum(num, num2)), width=30, height=4)
                    label.place(x=780, y=30)
                if i == 1:
                    button2[1][j].place(x=40 + 100 * j, y=210 + 70 * (i + 1))
                    button2[2][j].place(x=40 + 100 * j, y=210 + 70 * (i + 2))
                    button2[3][j].place(x=40 + 100 * j, y=210 + 70 * (i + 3))
                    num[1][j] = 0
                    num[2][j] = 0
                    num[3][j] = 0
                    label = tk.Label(tk_root, text="当前数字:" + str(getNum(num, num2)), width=30, height=4)
                    label.place(x=780, y=30)
                if i == 0:
                    button2[0][j].place(x=40 + 100 * j, y=210 + 70 * (i + 1))
                    button2[1][j].place(x=40 + 100 * j, y=210 + 70 * (i + 2))
                    button2[2][j].place(x=40 + 100 * j, y=210 + 70 * (i + 3))
                    button2[3][j].place(x=40 + 100 * j, y=210 + 70 * (i + 4))
                    num[0][j] = 0
                    num[1][j] = 0
                    num[2][j] = 0
                    num[3][j] = 0
                    label = tk.Label(tk_root, text="当前数字:" + str(getNum(num, num2)), width=30, height=4)
                    label.place(x=780, y=30)

def button_click(events):  # 鼠标左击点击事件触发
    widget = events.widget
    for i in range(5):
        if widget == button1[i]:
            button1[i].place(x=40 + 100 * i, y=50 + 70 * 0)
            num2[i] = 10 ** (4 - i) * 5
            label = tk.Label(tk_root, text="当前数字:" + str(getNum(num, num2)), width=30, height=4)
            label.place(x=780, y=30)

    for i in range(4):
        for j in range(5):
            if widget == button2[i][j]:
                if i == 3:
                    button2[0][j].place(x=40 + 100 * j, y=210 + 70 * (i - 3))
                    button2[1][j].place(x=40 + 100 * j, y=210 + 70 * (i - 2))
                    button2[2][j].place(x=40 + 100 * j, y=210 + 70 * (i - 1))
                    button2[3][j].place(x=40 + 100 * j, y=210 + 70 * (i))
                    num[0][j] = 10 ** (4 - j) * 1
                    num[1][j] = 10 ** (4 - j) * 1
                    num[2][j] = 10 ** (4 - j) * 1
                    num[3][j] = 10 ** (4 - j) * 1
                    label = tk.Label(tk_root, text="当前数字:" + str(getNum(num, num2)), width=30, height=4)
                    label.place(x=780, y=30)
                if i == 2:
                    button2[0][j].place(x=40 + 100 * j, y=210)
                    button2[1][j].place(x=40 + 100 * j, y=210 + 70 * 1)
                    button2[2][j].place(x=40 + 100 * j, y=210 + 70 * 2)
                    num[0][j] = 10 ** (4 - j) * 1
                    num[1][j] = 10 ** (4 - j) * 1
                    num[2][j] = 10 ** (4 - j) * 1
                    label = tk.Label(tk_root, text="当前数字:" + str(getNum(num, num2)), width=30, height=4)
                    label.place(x=780, y=30)
                if i == 1:
                    button2[0][j].place(x=40 + 100 * j, y=210)
                    button2[1][j].place(x=40 + 100 * j, y=210 + 70 * 1)
                    num[0][j] = 10 ** (4 - j) * 1
                    num[1][j] = 10 ** (4 - j) * 1
                    label = tk.Label(tk_root, text="当前数字:" + str(getNum(num, num2)), width=30, height=4)
                    label.place(x=780, y=30)
                else:
                    button2[i][j].place(x=40 + 100 * j, y=210 + 70 * i)
                    num[0][j] = 10 ** (4 - j) * 1
                    label = tk.Label(tk_root, text="当前数字:" + str(getNum(num, num2)), width=30, height=4)
                    label.place(x=780, y=30)

def start():
    global name
    global equation
    global sure
    global result
    global digit
    global topic
    st.place_forget()
    digit.place(x=540, y=30)
    run_counter(digit, 1)

    tk.Label(tk_root, text="用户名", bg="ivory").place(x=540, y=150)
    name = tk.Entry(tk_root, show='', font=('Arial', 14))
    name.place(x=580, y=150)

    p = suanshi()
    topic = p[0]
    result = p[1]
    equation = tk.Label(tk_root, text=topic, width=40, height=4)
    equation.place(x=540, y=200)
    sure = tk.Button(text="确定", command=judge, width=10, height=3)
    sure.place(x=850, y=200)

def judge():  # 判断结果
    global true
    global false
    global score
    global topic
    global result
    global true_result
    if true + false == 5:
        messagebox.showinfo('温馨提示', '恭喜您已做完所有题目!!!')
        answer["text"] = "用户名:" + name.get() + "\n已答题数:" + str(true + false) + "\n做对题数:" + str(true) + "\n做错题数:" \
                         + str(false) + "\n测试时长:" + str(counter) + "s" + "\n测试成绩:" + str(score) + "\n答题完毕!!!"
        answer.place(x=540, y=400)
    else:
        print(getNum(num, num2), result)
        if getNum(num, num2) == result:
            true += 1
            score += 20
        else:
            false += 1
        answer["text"] = "总题数:5\n已答题数:" + str(true + false) + "\n已做对题数:" + str(true) + "\n做错题数:" + str(
            false) + "\n得分:" + str(
            score)
        answer.place(x=540, y=400)
        p = suanshi()
        true_result["text"] = "上一题题目:" + topic + "\n上一题正确答案:" + str(result)
        equation["text"] = p[0]
        result = p[1]
        equation.place(x=540, y=200)
        true_result.place(x=540, y=300)

# 生成5个上珠
for i in range(5):
    button1[i] = tk.Button(tk_root)
    button1[i].bind("<Button-1>", button_click)
    button1[i].bind("<Button-3>", button_click_back)
    button1[i]["bg"] = "ivory"
    button1[i]["border"] = "0"
    draw_ellipse(canvas, 40 + 100 * i, 50 + 70, 50, 70, "orange")

# 四行,每行生成5个下珠
for i in range(4):
    for j in range(5):
        button2[i][j] = tk.Button(tk_root)
        button2[i][j].bind("<Button-1>", button_click)
        button2[i][j].bind("<Button-3>", button_click_back)
        button2[i][j]["bg"] = "ivory"
        button2[i][j]["border"] = "0"
        draw_ellipse(canvas, 40 + 100 * j, 210 + 70 * (i + 1), 50, 70, "black")

# 绘制右侧人物像
draw_portrait()

st = tk.Button(text="启动测试", command=start, width=50, height=10)
st.place(x=600, y=100)
tk_root.mainloop()

posted @ 2024-06-02 10:57  aallofitisst  阅读(20)  评论(0)    收藏  举报