cocos2dx使用pthread注意事项[zt]
摘要:Now, you can use pthread in cocos2d-x, but there are some limitations.1. Don't call any functions which invokes CCObject::retain(), CCObject::release() or CCObject::autorelease(), because CCAutoreleasePool are not thread-safe. Please refer to Reference Count and AutoReleasePool in Cocos2d-x for
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posted @ 2013-06-27 21:25
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