if (Directory.Exists(Server.MapPath("~/upimg/hufu")) == false)//如果不存在就创建file文件夹
{
Directory.CreateDirectory(Server.MapPath("~/upimg/hufu"));
}
public void SerializeNow()
{
ClassToSerialize c = new ClassToSerialize();
FileStream fileStream = new FileStream("c:\\temp.dat", FileMode.Create);
BinaryFormatter b = new BinaryFormatter();
b.Serialize(fileStream, c);
fileStream.Close();
}
public void DeSerializeNow()
{
ClassToSerialize c = new ClassToSerialize();
c.Sex = "kkkk";
FileStream fileStream = new FileStream("c:\\temp.dat", FileMode.Open, FileAccess.Read, FileShare.Read);
BinaryFormatter b = new BinaryFormatter();
c = b.Deserialize(fileStream) as ClassToSerialize;
Response.Write(c.name);
Response.Write(c.Sex);
fileStream.Close();
}
try
{
FileStream aFile = new FileStream(@"c:\祝福.txt", FileMode.Open);
StreamReader sr = new StreamReader(aFile);
string strLine = sr.ReadLine();
while(strLine != null)
{
Console.WriteLine(strLine);
strLine = sr.ReadLine();
}
sr.Close();
}
catch (IOException ex)
{
Console.WriteLine(ex.Message);
Console.ReadLine();
return ;
}