//线程调用:初始化 作为TCP服务器的时候,的前期工作
void gsz_init_tongxu()
{
try
{
//1:创建socket
m_gsz_tcp_Server = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
//2:绑定IP和端口
m_gsz_tcp_Server.Bind(new IPEndPoint(IPAddress.Any, 6000));
//3:开始监听,等待客户端的链接
m_gsz_tcp_Server.Listen(100);
gsz_rizhi_meijie.rizhineirong = "服务器已经打开:开始监听6000端口";
gsz_rizhi_meijie.chufa_rizhi = true;
do
{ }
while (true != gsz_rizhi_meijie.chufa_rizhi);
//4 等待客户的链接
m_Gsz_client_socket = m_gsz_tcp_Server.Accept();//暂停当前的线程,直到有一个客户端链接过来,然后才可以执行下面的代码
gsz_rizhi_meijie.rizhineirong = "客户端已经链接上";
gsz_rizhi_meijie.chufa_rizhi = true;
do
{ }
while (true != gsz_rizhi_meijie.chufa_rizhi);
//5:发送数据
string gsz_message = "TCP_server_on";
byte[] data = Encoding.UTF8.GetBytes(gsz_message);//对字符串做编码,得到一个字符串的字节数组
m_Gsz_client_socket.Send(data);
gsz_rizhi_meijie.rizhineirong = "发生数据:TCP_server_on给客户端";
gsz_rizhi_meijie.chufa_rizhi = true;
do
{ }
while (true != gsz_rizhi_meijie.chufa_rizhi);
}
catch (Exception e)
{
Console.WriteLine("Thread aborted.");
}
}