NGUI设置动态字体

                var label = gameObject.GetComponent<UILabel>();
                var fontObject = Resources.Load("NGUIFonts/font26") as GameObject;
                var uiFont = fontObject.GetComponent<UIFont>();
                label.bitmapFont = uiFont;
                label.fontSize = 36;

  

posted @ 2014-07-23 16:11  静水渊  阅读(343)  评论(0)    收藏  举报