#include <iostream>
#include <string>
#include "minecraft.h"
using namespace std;
int x,y,z;
TxMinecraft mc;
int main(int argc, char** argv) {
bool con=mc.ConnectMinecraftByIP("192.168.1.200","a9d44e758f6e4cf8b2da2624156f24d3");
if(!con){
cout<<"连接失败";
return 0;
}
cout<<"输入坐标";
cin>>x>>y>>z;
mc.setVariable(x,y,z);
for(int i=0;i<20;i++){
//1层
mc.setOffsetBlock(1,0,0,109,2);
mc.setOffsetBlock(0,0,0,98,3);
mc.setOffsetBlock(0,1,0,98,3);
mc.offsetDrawLine(0,2,0,0,7,0,251,0);
mc.setOffsetBlock(0,8,0,98,3);
mc.setOffsetBlock(0,9,0,98,3);
mc.setOffsetBlock(1,9,0,44,5);
mc.setOffsetBlock(1,8,0,44,13);
mc.setOffsetBlock(2,8,0,98,0);
mc.setOffsetBlock(3,8,0,44,5);
mc.setOffsetBlock(3,7,0,98,3);
z++;
mc.setVariable(x,y,z);
//2层
mc.setOffsetBlock(1,0,0,109,2);
mc.setOffsetBlock(0,0,0,98,3);
mc.setOffsetBlock(0,1,0,98,3);
mc.offsetDrawLine(0,2,0,0,7,0,251,0);
mc.setOffsetBlock(0,8,0,98,3);
mc.setOffsetBlock(0,9,0,98,3);
mc.setOffsetBlock(1,8,0,98,0);
mc.setOffsetBlock(2,8,0,44,5);
mc.setOffsetBlock(2,7,0,44,13);
mc.setOffsetBlock(3,7,0,44,13);
z++;
mc.setVariable(x,y,z);
}
return 0;
}