python基础篇-人机PK实操

 

import time        #调用time模块
import random    #调用random模块,生成随机数字

player_victory = 0        #统计【玩家】胜利次数
enemy_victory = 0

for i in range(1,4):        #循环3次,完成3次对战
    time.sleep(1.5)        #停顿1.5s
    print('  \n——————现在是第 %s 局——————' % i)        #显示当前为第几局
    player_life = random.randint(100,150)
    player_attack = random.randint(30,50)
    enemy_life = random.randint(100,150)
    enemy_attack = random.randint(30,50)
   
    # 展示双方角色的属性
    print('【玩家】\n血量:%s\n攻击:%s' % (player_life,player_attack))
    print('------------------------')
    time.sleep(1)
    print('【敌人】\n血量:%s\n攻击:%s' % (enemy_life,enemy_attack))
    print('-----------------------')
    time.sleep(1)

    #双方对战
    while player_life > 0 and enemy_life > 0:
        player_life = player_life - enemy_attack 
        enemy_life = enemy_life - player_attack
        print('你发起了攻击,【敌人】剩余血量%s' % enemy_life)
        print('敌人向你发起了攻击,【玩家】的血量剩余%s' % player_life)
        print('-----------------------')
        time.sleep(1.2)

    #打印每局战果
    if player_life > 0 and enemy_life <= 0:
        player_victory += 1
        print('敌人死翘翘了,你赢了!')
    elif player_life <= 0 and enemy_life > 0:
        enemy_victory += 1
        print('悲催,敌人把你干掉了!')
    else:
        print('哎呀,你和敌人同归于尽了!')

#打印最终战果
if player_victory > enemy_victory :
    time.sleep(1)
    print('\n【最终结果:你赢了!】')
elif enemy_victory > player_victory:
    print('\n【最终结果:你输了!】')
else: 
    print('\n【最终结果:平局!】')

 

posted @ 2019-05-11 23:09  大树下的蚂蚁  阅读(126)  评论(0)    收藏  举报