#include"stdafx.h"
#include"iostream"
#include "algorithm"
#include"string"
#include"vector"
#include"set"
#include"map"
#include "iostream"
#include "thread"
#include <iostream>
#include <algorithm>
#include <vector>
#include <iterator>
#include "rapidxml.hpp"
#include "rapidxml_utils.hpp"
#include <winsock2.h>
#include <windows.h>
#define MAX_PATH 256
#pragma comment( lib, "ws2_32.lib")
int
evutil_socketpair(int family, int type, int protocol, int fd[2])
{
/* This code is originally from Tor. Used with permission. */
/* This socketpair does not work when localhost is down. So
* it's really not the same thing at all. But it's close enough
* for now, and really, when localhost is down sometimes, we
* have other problems too.
*/
int listener = -1;
int connector = -1;
int acceptor = -1;
struct sockaddr_in listen_addr;
struct sockaddr_in connect_addr;
int size;
int saved_errno = -1;
listener = socket(AF_INET, type, 0);
if (listener < 0)
{
return -1;
}
memset(&listen_addr, 0, sizeof(listen_addr));
listen_addr.sin_family = AF_INET;
listen_addr.sin_addr.s_addr = htonl(INADDR_LOOPBACK);
listen_addr.sin_port = 0; /* kernel chooses port. */
int err;
if (SOCKET_ERROR == bind(listener, (struct sockaddr *) &listen_addr, sizeof(listen_addr)))
return -1;
if (listen(listener, 1) == -1)
goto tidy_up_and_fail;
connector = socket(AF_INET, type, 0);
if (connector < 0)
goto tidy_up_and_fail;
/* We want to find out the port number to connect to. */
size = sizeof(connect_addr);
if (getsockname(listener, (struct sockaddr *) &connect_addr, &size) == -1)
goto tidy_up_and_fail;
if (size != sizeof(connect_addr))
goto abort_tidy_up_and_fail;
if (connect(connector, (struct sockaddr *) &connect_addr,
sizeof(connect_addr)) == -1)
goto tidy_up_and_fail;
size = sizeof(listen_addr);
acceptor = accept(listener, (struct sockaddr *) &listen_addr, &size);
if (acceptor < 0)
goto tidy_up_and_fail;
if (size != sizeof(listen_addr))
goto abort_tidy_up_and_fail;
/* Now check we are talking to ourself by matching port and host on the
two sockets. */
if (getsockname(connector, (struct sockaddr *) &connect_addr, &size) == -1)
goto tidy_up_and_fail;
if (size != sizeof(connect_addr)
|| listen_addr.sin_family != connect_addr.sin_family
|| listen_addr.sin_addr.s_addr != connect_addr.sin_addr.s_addr
|| listen_addr.sin_port != connect_addr.sin_port)
goto abort_tidy_up_and_fail;
fd[0] = connector;
fd[1] = acceptor;
return 0;
abort_tidy_up_and_fail:
saved_errno = WSAECONNABORTED;
tidy_up_and_fail:
return -1;
}
void main(){
WORD wVersionRequested;
WSADATA wsaData;
int err, iLen;
wVersionRequested = MAKEWORD(2, 2);//create 16bit data
err = WSAStartup(wVersionRequested, &wsaData); //load win socket
int ev_signal_pair[2];
evutil_socketpair(
AF_UNIX, SOCK_STREAM, 0, ev_signal_pair);
send(ev_signal_pair[0], "nihao", 6, 0);
char c[100] = { 0 };
recv(ev_signal_pair[1], c, 100, 0);
std::cout << c;
system("pause");
}