棋盘
#include <graphics.h> #include <conio.h> #include <bits/stdc++.h> using namespace std; int main(){ srand(time(0)); initgraph(640, 480); int x1=0,x2=640,y1=0,y2=0; for(int i=0;i<24;i++){ line(x1,y1+=20,x2,y2+=20); } x1=0,x2=0,y1=0,y2=480; for(int i=0;i<32;i++){ line(x1+=20,y1,x2+=20,y2); } int booL_x,booL_y,booL_x1,booL_y1; booL_x=rand()%32; booL_y=rand()%24; booL_x1=rand()%32; booL_y1=rand()%24; if(booL_x==0){ booL_x=1; } if(booL_y==0){ booL_y=1; } for(int i=0;i<5;i++){ circle(booL_x*20, booL_y*20, 10); circle(booL_x1*20, booL_y1*20, 10); } _getch(); closegraph(); return 0; }