摘要: private GameObject[] myObj; private GameObject obj; void Start () { myObj = new GameObject[4]; ///只有这样,如果在下面引用时会报错的,说你没有引用到实例 Testooo(); obj = new GameObject("11"); } // Update is called once per frame void Update () { } void Testooo()... 阅读全文
posted @ 2013-11-12 14:56 Vital 阅读(14177) 评论(0) 推荐(0)