opencascade绘制实体消影线

opencascade绘制实体消影线

 

如图,利用opencascade绘制出给定视角的齿轮的消隐线;
OCC提供了两种算法,来绘制消隐线, 帮助文档介绍如下:

算法建立过程:

 


给出实现代码:

 

void getOutLine()
{
    //获取鼠标选中模型的那个对象  
    TopoDS_Shape detectShape = m_context->DetectedShape();

    //进行模型网格离散化
    BRepMesh_IncrementalMesh aMesher(detectShape, 0.1);

    //消隐线算法初始化
    Handle_HLRBRep_PolyAlgo aHlrPolyAlgo = new HLRBRep_PolyAlgo();

    //定义观察坐标系
    gp_Ax2 ax2(gp_Pnt(0, 0, 0), gp_Dir(10, 1, 1), gp_Dir(1, 0, 0));
    HLRAlgo_Projector aProjector(ax2);

    //消隐算法建立
    aHlrPolyAlgo->Load(detectShape);
    aHlrPolyAlgo->Projector(aProjector);
    aHlrPolyAlgo->Update();

    //消隐形状转化
    HLRBRep_PolyHLRToShape aHlr2Shape;
    aHlr2Shape.Update(aHlrPolyAlgo);
    TopoDS_Shape visual_shape = aHlr2Shape.VCompound();

    //遍历拓扑形状进行显示
    for (TopExp_Explorer e(visual_shape, TopAbs_EDGE); e.More(); e.Next())
    {
        TopoDS_Edge anEdge = TopoDS::Edge(e.Current());
        Handle(AIS_Shape)ais_shape = new AIS_Shape(anEdge);

        //设置消隐类型
        //ais_shape->SetTypeOfHLR(Prs3d_TOH_Algo);
        //ais_shape->SetTypeOfHLR(Prs3d_TOH_NotSet); 
        ais_shape->SetTypeOfHLR(Prs3d_TOH_PolyAlgo);

        m_context->Display(ais_shape, Standard_True);
        m_view->FitAll();
    }
}

 

 

opencascade绘制实体消影线_detectedshape-CSDN博客

posted @ 2024-11-05 09:06  unicornsir  阅读(52)  评论(0)    收藏  举报