2026年1月6日

transform

摘要: P_camera.x = dot(P - eye, right) P_camera.y = dot(P - eye, up) P_camera.z = dot(P - eye, forward) // 展开矩阵形式: [ P_camera.x ] [ right.x right.y right.z 阅读全文

posted @ 2026-01-06 18:12 Ultraman_X 阅读(3) 评论(0) 推荐(0)

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