2024年3月12日

4-The_Partical_physics_engine

摘要: Ballistics One of the most common applications of physics simulation in games is to model ballistics. This has been the case for two decades, predatin 阅读全文

posted @ 2024-03-12 15:13 Ultraman_X 阅读(52) 评论(0) 推荐(0)

3-The_first_tow_laws

摘要: A PARTICLE The first law The problem arises because the processor that performs the physics calculations isn’t completely accurate. This inaccuracy ca 阅读全文

posted @ 2024-03-12 15:12 Ultraman_X 阅读(23) 评论(0) 推荐(0)

1-Introduction

摘要: Introduction This book is split into the following six parts. Particle Physics looks at building our initial physics engine, including the vector math 阅读全文

posted @ 2024-03-12 15:10 Ultraman_X 阅读(22) 评论(0) 推荐(0)

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