kbengine服务端引擎+cocos2dx搭建网络游戏
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源码:https://github.com/cnsoft/kbengine_cocos2dx_demo
什么是KBEngine?
一款开源的游戏服务端引擎,使用简单的约定协议就能够使客户端与服务端进行交互,使用KBEngine插件能够快速与(Unity3D, OGRE, Cocos2d, HTML5, 等等)技术结合形成一个完整的客户端。
服务端底层框架使用c++编写, 游戏逻辑层使用Python, 开发者无需重复的实现一些游戏服务端通用的底层技术,将精力真正集中到游戏开发层面上来,快速的打造各种网络游戏。
(经常被问到承载上限, kbengine底层架构被设计为多进程分布式动态负载均衡方案, 理论上只需要不断扩展硬件就能够不断增加承载上限, 单台机器的承载上限取决于游戏逻辑本身的复杂度。)
KBEngine Homepage
sources : https://github.com/kbengine/kbengine/
Demo sources
unity3d : https://github.com/kbengine/kbengine_unity3d_demo
unity3d : https://github.com/kbengine/kbengine_unity3d_warring
ogre : https://github.com/kbengine/kbengine_ogre_demo
html5 : https://github.com/kbengine/kbengine_html5_demo
cocos2dx : https://github.com/kbengine/kbengine_cocos2dx_demo
KBEngine-cocos2dx
会实现KBEngine Cocos2dx 版本. 重点是客户端框架封装. 提供和KBE相似的开发流程. 可能无python脚本.但用CPP写逻辑也不错吧. 地址在 https://github.com/cnsoft/kbengine-cocos2dx/tree/cocos2dx-cnsoft/kbe/src/client/cocos2dx 目录下. 有建议欢迎mail cnsoft#gmail.com
2014-07-01 PreAlpha is ready. Now, cocos2dx client can chat with unity3d client in the KBE same game server . by cnsoft
2014-07-02 create submodule and moved here : https://github.com/cnsoft/kbengine_cocos2dx_demo/
2014-08-03 next branch: add in game chat kit with seemless integratation. e.g: player broad msg to others. change single player game to multiply player internal-chat game . like a mmorpg. chat in some channel. 工会.好友.交易.组队.
2014-08-23 fellow thie url: https://github.com/cnsoft/kbengine-cocos2dx/commit/10f00267523e21fb4c971c3a6dc51b8a860444ab you need this patch for server side. it will enable chat demo feature.
until now, you can extend your system according this demo. e.g: define more system and implemented it in server side and client side. that's the start kit. next update, i want to create a more powerful demo.
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