#include<iostream>
#include<cstring>
#include<cstdlib>
#define maxsize 1000
using namespace std;
//顺序结构
typedef struct
{
int data[maxsize];
int top;
}SqStack;
//初始化栈
void initStack(SqStack *&s)
{
s = new SqStack;
s->top = -1;//空栈
}
void Clearstack(SqStack *&s)
{
delete s;
}
//求栈的长度
int StackLength(SqStack *s)
{
return (s->top+1);
}
//判断栈是否为空
int StackEmpty(SqStack *s)
{
return (s->top == -1);
}
//进栈
int push(SqStack *&s,int e)
{
if (s->top == maxsize - 1)//栈满的情况,栈上溢出
return 0;
s->top++;
s->data[s->top] = e;//将e插进栈顶
return 1;
}
//出栈
int pop(SqStack *&s,int e)
{
if (s->top == -1)//空栈情况,栈下溢出
return 0;
e= s->data[s->top];
s->top--;
return 1;
}
//取栈顶元素
int GetTop(SqStack *s,int &e)
{
if (s->top == -1)
return 0;
e = s-> data[s->top];
return 1;
}
//显示栈中元素
void DispStack(SqStack *s)
{
int i;
for (i = s->top; i >= 0; i--)
cout << s->data[i] << " ";
cout << "\n";
}